Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-05-27 20:35:59 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
5a86fd2c31ce0ede9825657c969ccaa1ef423d5c
opensim/OpenSim/Region/Examples/SimpleApp
History
MW 001d5a5c92 Made SceneObjectGroup.GetChildPrim() public, for now so that script engine can get ref to the SceneObjectPart/ IScriptHost.
2007-08-22 17:40:26 +00:00
..
Properties
changed to native line ending encoding
2007-07-16 15:40:11 +00:00
ComplexObject.cs
Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict with Rotation in entitybase (couldn't override as they are different types (LL vs Axiom) and didn't want to add new).
2007-08-16 18:22:08 +00:00
CpuCounterObject.cs
* Exploring Group/Part from an app perspective.
2007-08-15 16:57:47 +00:00
FileSystemObject.cs
* Again, FileSystemObject reports filename.
2007-08-15 17:15:41 +00:00
MyNpcCharacter.cs
Made SceneObjectGroup.GetChildPrim() public, for now so that script engine can get ref to the SceneObjectPart/ IScriptHost.
2007-08-22 17:40:26 +00:00
MyWorld.cs
* Introduced IScriptHost as an interface to fetching object data from scripts.
2007-08-16 17:08:03 +00:00
Program.cs
Deleted old inventoryCache.cs
2007-08-16 16:57:30 +00:00
Powered by Gitea Version: 1.25.5 Page: 159ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API