Files
opensim/OpenSim/Region/OptionalModules/Scripting/Minimodule/IGraphics.cs
Adam Frisby c77e7fce9e * Implements IGraphics interface for MRM Scripting.
* This allows you to utilize System.Drawing tools on textures within the region.
* Example: use System.Drawing.Bitmap to make your texture, then use Host.Graphics.SaveBitmap to make an asset from it in JPEG2K. You can edit (but not overwrite) existing textures using Host.Graphics.LoadBitmap.
2009-04-09 14:19:49 +00:00

13 lines
316 B
C#

using System.Drawing;
using OpenMetaverse;
namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
public interface IGraphics
{
UUID SaveBitmap(Bitmap data);
UUID SaveBitmap(Bitmap data, bool lossless, bool temporary);
Bitmap LoadBitmap(UUID assetID);
}
}