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60e67e532023f785b6f4be51ed9f9a5e274cc22a
opensim
/
OpenSim
/
Region
/
ScriptEngine
/
Shared
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Api
/
Implementation
History
UbitUmarov
9a897683f4
avoid null ref
2022-02-23 13:38:13 +00:00
..
Plugins
!= UUID.Zero is slow
2022-01-09 02:28:51 +00:00
Properties
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
ApiManager.cs
Add osForceAttachToAvatar() and osForceDetachFromAvatar()
2012-04-24 00:03:57 +01:00
AsyncCommandManager.cs
actually change scripts timers, to the ini setting AsyncLLCommandLoopms ( default 100, 50 a more reasonable value that just eats a bit more cpu looping around
2021-04-21 14:15:12 +01:00
LS_Api.cs
scripts line per second is no longer used and was wrong
2021-04-22 13:33:00 +01:00
LSL_Api.cs
avoid null ref
2022-02-23 13:38:13 +00:00
MOD_Api.cs
mantis8341: fix MOD and LS apis configuration read from ossl file
2018-07-18 22:19:46 +01:00
OSSL_Api.cs
also revert osMessageAttachments time penalty. It does dispturb current existent action games
2022-01-22 21:27:36 +00:00