Files
opensim/OpenSim/Region/Examples/SimpleApp/Program.cs
MW 653a4ff22d Deleted a few old files that are no longer used.
Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server.
Deleted Framework.manager as I am sure this is no longer in use.
2007-08-27 15:34:21 +00:00

142 lines
4.6 KiB
C#

using System;
using System.Net;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Types;
using OpenSim.Physics.Manager;
using OpenSim.Region.Capabilities;
using OpenSim.Region.ClientStack;
using OpenSim.Region.Communications.Local;
using OpenSim.Framework.Communications.Caches;
using System.Timers;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework.Data;
using OpenSim.Region.Environment;
using System.IO;
namespace SimpleApp
{
class Program : RegionApplicationBase, conscmd_callback
{
protected override LogBase CreateLog()
{
return new LogBase(null, "SimpleApp", this, false);
}
protected override void Initialize()
{
m_httpServerPort = 9000;
StartLog();
m_networkServersInfo = new NetworkServersInfo( 1000, 1000 );
LocalAssetServer assetServer = new LocalAssetServer();
assetServer.SetServerInfo("http://localhost:8003/", "");
m_assetCache = new AssetCache(assetServer);
}
public void Run()
{
base.StartUp();
CommunicationsLocal.LocalSettings settings = new CommunicationsLocal.LocalSettings("", false, "", "");
m_commsManager = new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache, settings);
m_log.Notice(m_log.LineInfo);
ScenePresence.PhysicsEngineFlying = true;
IPEndPoint internalEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9000);
RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, "localhost");
regionInfo.DataStore = "simpleapp_datastore.yap";
UDPServer udpServer;
Scene scene = SetupScene(regionInfo, out udpServer);
scene.StartTimer();
udpServer.ServerListener();
LLVector3 pos = new LLVector3(110, 129, 27);
SceneObjectGroup sceneObject = new CpuCounterObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos + new LLVector3( 1f, 1f, 1f ));
scene.AddEntity(sceneObject);
for (int i = 0; i < 27; i++)
{
LLVector3 posOffset = new LLVector3( (i%3)*4, (i%9)/3 * 4, (i/9) * 4 );
ComplexObject complexObject = new ComplexObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos + posOffset );
scene.AddEntity(complexObject);
}
MyNpcCharacter m_character = new MyNpcCharacter(scene.EventManager);
scene.AddNewClient(m_character, false);
DirectoryInfo dirInfo = new DirectoryInfo( "." );
float x = 0;
float z = 0;
foreach( FileInfo fileInfo in dirInfo.GetFiles())
{
LLVector3 filePos = new LLVector3(100 + x, 129, 27 + z);
x = x + 2;
if( x > 50 )
{
x = 0;
z = z + 2;
}
FileSystemObject fileObject = new FileSystemObject( scene, fileInfo, filePos );
scene.AddEntity(fileObject);
}
m_log.Notice("Press enter to quit.");
m_log.ReadLine();
}
protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager)
{
return new MyWorld(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer);
}
protected override StorageManager CreateStorageManager(RegionInfo regionInfo)
{
return new StorageManager("OpenSim.DataStore.NullStorage.dll", "simpleapp.yap", "simpleapp");
}
protected override PhysicsScene GetPhysicsScene( )
{
return GetPhysicsScene("basicphysics");
}
#region conscmd_callback Members
public void RunCmd(string cmd, string[] cmdparams)
{
throw new Exception("The method or operation is not implemented.");
}
public void Show(string ShowWhat)
{
throw new Exception("The method or operation is not implemented.");
}
#endregion
static void Main(string[] args)
{
Program app = new Program();
app.Run();
}
}
}