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66eb537d0cedfd017fd8872fb1b60ed15d871d2b
opensim/OpenSim/Region/Framework/Scenes/Animation
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Justin Clark-Casey (justincc) 4402851b08 Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer.
This meant reseting the SP.AgentControlFlags since the Animator uses these to determine the correct default animation.
2011-08-11 01:56:42 +01:00
..
AnimationSet.cs
refactor: move AnimationSet
2009-11-17 15:20:02 +00:00
AvatarAnimations.cs
refactor: move AvatarAnimations, BinBVHAnimation
2009-11-17 16:25:52 +00:00
BinBVHAnimation.cs
refactor: move AvatarAnimations, BinBVHAnimation
2009-11-17 16:25:52 +00:00
ScenePresenceAnimator.cs
Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer.
2011-08-11 01:56:42 +01:00
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