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6784cebf570b3a47ff2c1868ae30ec644f886ae6
opensim
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OpenSim
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History
MW
6784cebf57
added support so that the packet tracker can resend packets itself as well as triggering a event. Next step to change the terrain packet resending to use these feature.
2008-07-21 16:21:59 +00:00
..
Application
Introduce a separate connection string for estates, which defaults to the one gi
2008-07-18 20:50:47 +00:00
ClientStack
added support so that the packet tracker can resend packets itself as well as triggering a event. Next step to change the terrain packet resending to use these feature.
2008-07-21 16:21:59 +00:00
Communications
Mantis#1797. Thank you kindly, StrawberryFride for a patch that solves:
2008-07-20 22:19:39 +00:00
DataSnapshot
Patch
#9147
2008-07-14 01:27:47 +00:00
Environment
added experimental packet tracker (LLPacketTracker.cs), which can be told to track a packet and if it hasn't been acked within a set time, trigger a IClientAPI event, that the application/scene can handle. Currently only terrain packet tracking is finished, Tracking for initial Prim packets (first full update for a prim) is being worked on. Future improvements would be to make it a more generic packet tracker with callback delegates instead of events.
2008-07-21 15:13:34 +00:00
Examples
/SimpleModule
added experimental packet tracker (LLPacketTracker.cs), which can be told to track a packet and if it hasn't been acked within a set time, trigger a IClientAPI event, that the application/scene can handle. Currently only terrain packet tracking is finished, Tracking for initial Prim packets (first full update for a prim) is being worked on. Future improvements would be to make it a more generic packet tracker with callback delegates instead of events.
2008-07-21 15:13:34 +00:00
Modules
Mantis#1391. Thank you kindly, Phrearch for a patch that:
2008-07-10 13:51:56 +00:00
Physics
refactor - commenting out needsMeshing() and all references as createMesh() has the same logic and obsoletes the need for it.
2008-07-18 00:03:28 +00:00
ScriptEngine
Mantis#1801. Thank you kindly, Junta_Kohime for a patch that:
2008-07-21 13:44:56 +00:00
Storage
Patch
#9151
2008-07-18 02:40:47 +00:00