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679da63da617d031e5e7ae3f2d2a29db1a23ace3
opensim/OpenSim/Framework/Tests
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Justin Clark-Casey (justincc) 24a0cc5261 refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does.
This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities.
As per opensim-dev mailing list.
2012-04-17 01:25:41 +01:00
..
AgentCircuitDataTest.cs
Get rid of AvatarAppearance.Owner to simplify the code.
2011-08-02 00:13:04 +01:00
AgentCircuitManagerTests.cs
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
2011-12-03 18:59:54 +00:00
AnimationTests.cs
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
2011-12-03 18:59:54 +00:00
AssetBaseTest.cs
Changed asset CreatorID to a string
2010-02-22 14:18:59 -08:00
CacheTests.cs
* Fixed and re-enabled CacheTests
2010-09-17 18:41:12 -04:00
LocationTest.cs
* Tweaked the LocationTests for maximum coverage.
2010-09-18 03:42:37 -04:00
MundaneFrameworkTests.cs
refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does.
2012-04-17 01:25:41 +01:00
PrimeNumberHelperTests.cs
Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.
2011-03-09 23:25:24 +00:00
UtilTest.cs
Get UUIDGatherer to scan notecards in the graph for asset uuids.
2011-10-22 02:16:46 +01:00
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