This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-07-12 09:05:41 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
6831c42fe2802801f9ab332c19deca2d2a9bc0ed
opensim
/
OpenSim
/
Framework
/
Communications
History
MW
94dded470d
More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
2007-08-15 18:34:36 +00:00
..
Cache
More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
2007-08-15 18:34:36 +00:00
Capabilities
preliminary support for editing notecards and scripts.
2007-08-14 19:19:09 +00:00
Properties
changed to native line ending encoding
2007-07-16 15:40:11 +00:00
CommunicationsManager.cs
More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
2007-08-15 18:34:36 +00:00
IGridServices.cs
changed to native line ending encoding
2007-07-16 15:40:11 +00:00
IInterRegionCommunications.cs
* Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be).
2007-07-22 11:44:36 +00:00
IInventoryServices.cs
Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.)
2007-08-14 17:29:15 +00:00
IUserServices.cs
clear userAgent state on client shutdown, which fixes the issue
2007-07-31 14:42:50 +00:00