Files
opensim/OpenSim/Grid/MessagingServer/Main.cs
Teravus Ovares 3991908db5 * This update enables grid wide presence updates.
* You'll need to start-up the MessageingServer and set it up.   It sets up like any of the other grid servers.
* All user presence data is kept in memory for speed, while the agent is online.   That means if you shutdown the messaging server or the messaging server crashes, it forgets who's online/offline.
* Occasionally the region-cache will get stale if regions move around a lot. if it gets stale, run clear-cache on the messaging server console to clear the region cache.
2008-06-02 16:16:07 +00:00

177 lines
6.6 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Reflection;
using libsecondlife;
using log4net;
using log4net.Config;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.MessagingServer
{
/// <summary>
/// </summary>
public class OpenMessage_Main : BaseOpenSimServer, conscmd_callback
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private MessageServerConfig Cfg;
private MessageService msgsvc;
private LLUUID m_lastCreatedUser = LLUUID.Random();
[STAThread]
public static void Main(string[] args)
{
XmlConfigurator.Configure();
m_log.Info("Launching MessagingServer...");
OpenMessage_Main messageserver = new OpenMessage_Main();
messageserver.Startup();
messageserver.Work();
}
private OpenMessage_Main()
{
m_console = new ConsoleBase("Messaging", this);
MainConsole.Instance = m_console;
}
private void Work()
{
m_console.Notice("Enter help for a list of commands\n");
while (true)
{
m_console.Prompt();
}
}
public override void Startup()
{
base.Startup();
Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.xml")));
m_log.Info("[REGION]: Starting HTTP process");
m_httpServer = new BaseHttpServer(Cfg.HttpPort);
msgsvc = new MessageService(Cfg);
if (msgsvc.registerWithUserServer())
{
m_httpServer.AddXmlRPCHandler("login_to_simulator", msgsvc.UserLoggedOn);
m_httpServer.AddXmlRPCHandler("logout_of_simulator", msgsvc.UserLoggedOff);
//httpServer.AddXmlRPCHandler("get_user_by_name", m_userManager.XmlRPCGetUserMethodName);
//httpServer.AddXmlRPCHandler("get_user_by_uuid", m_userManager.XmlRPCGetUserMethodUUID);
//httpServer.AddXmlRPCHandler("get_avatar_picker_avatar", m_userManager.XmlRPCGetAvatarPickerAvatar);
//httpServer.AddXmlRPCHandler("add_new_user_friend", m_userManager.XmlRpcResponseXmlRPCAddUserFriend);
//httpServer.AddXmlRPCHandler("remove_user_friend", m_userManager.XmlRpcResponseXmlRPCRemoveUserFriend);
//httpServer.AddXmlRPCHandler("update_user_friend_perms", m_userManager.XmlRpcResponseXmlRPCUpdateUserFriendPerms);
//httpServer.AddXmlRPCHandler("get_user_friend_list", m_userManager.XmlRpcResponseXmlRPCGetUserFriendList);
//httpServer.AddStreamHandler(
//new RestStreamHandler("DELETE", "/usersessions/", m_userManager.RestDeleteUserSessionMethod));
m_httpServer.Start();
m_log.Info("[SERVER]: Messageserver 0.5 - Startup complete");
}
else
{
m_log.Error("[STARTUP]: Unable to connect to User Server");
}
}
public void do_create(string what)
{
switch (what)
{
case "user":
try
{
//userID =
//m_userManager.AddUserProfile(tempfirstname, templastname, tempMD5Passwd, regX, regY);
} catch (Exception ex)
{
m_console.Error("[SERVER]: Error creating user: {0}", ex.ToString());
}
try
{
//RestObjectPoster.BeginPostObject<Guid>(m_userManager._config.InventoryUrl + "CreateInventory/",
//userID.UUID);
}
catch (Exception ex)
{
m_console.Error("[SERVER]: Error creating inventory for user: {0}", ex.ToString());
}
// m_lastCreatedUser = userID;
break;
}
}
public override void RunCmd(string cmd, string[] cmdparams)
{
base.RunCmd(cmd, cmdparams);
switch (cmd)
{
case "help":
m_console.Notice("clear-cache - Clears region cache. Should be done when regions change position. The region cache gets stale after a while.");
break;
case "clear-cache":
int entries = msgsvc.ClearRegionCache();
m_console.Notice("Region cache cleared! Cleared " + entries.ToString() + " entries");
break;
}
}
public override void Shutdown()
{
msgsvc.deregisterWithUserServer();
base.Shutdown();
}
}
}