Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-05-16 19:56:04 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
6963b8b046f8a236d5a6e75a0fed81103d807c21
opensim/OpenSim/Region/ScriptEngine/Shared
History
Justin Clark-Casey (justincc) 6963b8b046 refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i) structure to remove code duplication.
2011-07-09 01:28:27 +01:00
..
Api
Fix osMatchString() so that it reports all instance of pattern matches, not just the first one.
2011-07-09 01:24:30 +01:00
CodeTools
Optionally, don't delete previously compiled scripts on startup
2011-06-24 22:07:20 +01:00
Instance
Deal with possibly un-initialized scripts in object transfers. Mantis #5310
2011-01-06 16:17:43 -08:00
Tests
Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead
2011-05-21 01:05:20 +01:00
AssemblyResolver.cs
Add configurable path to script engine assemblies
2010-09-26 02:30:46 +01:00
Helpers.cs
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
2010-09-16 17:30:46 -07:00
LSL_Types.cs
refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i) structure to remove code duplication.
2011-07-09 01:28:27 +01:00
Powered by Gitea Version: 1.25.5 Page: 91ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API