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https://github.com/opensim/opensim.git
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1115 lines
43 KiB
C#
1115 lines
43 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Reflection;
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using System.Text;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenMetaverse;
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using static OpenMetaverse.Primitive;
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using static OpenMetaverse.Primitive.RenderMaterials;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSimAssetType = OpenSim.Framework.SLUtil.OpenSimAssetType;
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using Ionic.Zlib;
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namespace OpenSim.Region.OptionalModules.Materials
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MaterialsModule")]
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public class MaterialsModule : INonSharedRegionModule, IMaterialsModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public string Name { get { return "MaterialsModule"; } }
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public Type ReplaceableInterface { get { return null; } }
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IAssetCache m_cache;
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private Scene m_scene = null;
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private bool m_enabled = false;
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private int m_maxMaterialsPerTransaction = 50;
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private readonly object materialslock = new();
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public Dictionary<UUID, FaceMaterial> m_Materials = new();
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public Dictionary<UUID, int> m_MaterialsRefCount = new();
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private readonly Dictionary<FaceMaterial, double> m_changed = new();
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private readonly Queue<UUID> delayedDelete = new();
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private bool m_storeBusy;
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private static readonly byte[] GetPutEmptyResponseBytes = osUTF8.GetASCIIBytes("<llsd><map><key>Zipped</key><binary>eNqLZgCCWAAChQC5</binary></map></llsd>");
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public void Initialise(IConfigSource source)
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{
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m_enabled = true; // default is enabled
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IConfig config = source.Configs["Materials"];
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if (config is not null)
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{
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m_enabled = config.GetBoolean("enable_materials", m_enabled);
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m_maxMaterialsPerTransaction = config.GetInt("MaxMaterialsPerTransaction", m_maxMaterialsPerTransaction);
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}
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if (m_enabled)
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m_log.DebugFormat("[Materials]: Initialized");
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}
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public void Close()
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{
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if (!m_enabled)
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return;
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}
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public void AddRegion(Scene scene)
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{
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if (!m_enabled)
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return;
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m_scene = scene;
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m_scene.RegisterModuleInterface<IMaterialsModule>(this);
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m_scene.EventManager.OnRegisterCaps += OnRegisterCaps;
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m_scene.EventManager.OnObjectAddedToScene += EventManager_OnObjectAddedToScene;
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m_scene.EventManager.OnObjectBeingRemovedFromScene += EventManager_OnObjectDeleteFromScene;
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m_scene.EventManager.OnBackup += EventManager_OnBackup;
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}
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public void RemoveRegion(Scene scene)
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{
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if (!m_enabled)
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return;
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m_scene.EventManager.OnRegisterCaps -= OnRegisterCaps;
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m_scene.EventManager.OnObjectAddedToScene -= EventManager_OnObjectAddedToScene;
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m_scene.EventManager.OnObjectBeingRemovedFromScene -= EventManager_OnObjectDeleteFromScene;
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m_scene.EventManager.OnBackup -= EventManager_OnBackup;
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m_scene.UnregisterModuleInterface<IMaterialsModule>(this);
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}
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public void RegionLoaded(Scene scene)
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{
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if (!m_enabled) return;
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m_cache = scene.RequestModuleInterface<IAssetCache>();
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ISimulatorFeaturesModule featuresModule = scene.RequestModuleInterface<ISimulatorFeaturesModule>();
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if (featuresModule is not null)
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{
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featuresModule.AddOpenSimExtraFeature("MaxMaterialsPerTransaction", m_maxMaterialsPerTransaction);
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featuresModule.AddOpenSimExtraFeature("RenderMaterialsCapability", 3.0f);
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}
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}
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private void EventManager_OnBackup(ISimulationDataService datastore, bool forcedBackup)
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{
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List<FaceMaterial> toStore = null;
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lock (materialslock)
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{
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if(m_storeBusy && !forcedBackup)
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return;
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if(m_changed.Count == 0)
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{
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if(forcedBackup)
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return;
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UUID id;
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int throttle = 0;
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while(delayedDelete.Count > 0 && throttle < 5)
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{
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id = delayedDelete.Dequeue();
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if (m_Materials.ContainsKey(id))
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{
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if (m_MaterialsRefCount[id] <= 0)
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{
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m_Materials.Remove(id);
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m_MaterialsRefCount.Remove(id);
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m_cache.Expire(id.ToString());
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++throttle;
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}
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}
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}
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return;
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}
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if (forcedBackup)
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{
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toStore = new List<FaceMaterial>(m_changed.Keys);
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m_changed.Clear();
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}
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else
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{
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toStore = new List<FaceMaterial>();
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double storetime = Util.GetTimeStamp() - 30.0;
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foreach(KeyValuePair<FaceMaterial, double> kvp in m_changed)
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{
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if(kvp.Value < storetime)
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{
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toStore.Add(kvp.Key);
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}
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}
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foreach(FaceMaterial fm in toStore)
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{
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m_changed.Remove(fm);
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}
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}
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}
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if(toStore.Count > 0)
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{
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m_storeBusy = true;
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if (forcedBackup)
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{
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foreach (FaceMaterial fm in toStore)
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{
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AssetBase a = MakeAsset(fm, false);
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m_scene.AssetService.Store(a);
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}
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m_storeBusy = false;
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}
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else
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{
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Util.FireAndForget(delegate
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{
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foreach (FaceMaterial fm in toStore)
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{
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AssetBase a = MakeAsset(fm, false);
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m_scene.AssetService.Store(a);
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}
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m_storeBusy = false;
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});
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}
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}
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}
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private void EventManager_OnObjectAddedToScene(SceneObjectGroup obj)
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{
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foreach (var part in obj.Parts)
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{
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if (part is not null)
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GetStoredMaterialsInPart(part);
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}
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}
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private void EventManager_OnObjectDeleteFromScene(SceneObjectGroup obj)
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{
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foreach (var part in obj.Parts)
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{
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if (part is not null)
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RemoveMaterialsInPart(part);
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}
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}
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private void OnRegisterCaps(UUID agentID, OpenSim.Framework.Capabilities.Caps caps)
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{
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caps.RegisterSimpleHandler("RenderMaterials",
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new SimpleStreamHandler("/" + UUID.Random(),
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(httpRequest, httpResponse)
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=> preprocess(httpRequest, httpResponse, agentID)
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));
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caps.RegisterSimpleHandler("ModifyMaterialParams",
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new SimpleStreamHandler("/" + UUID.Random(),
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(httpRequest, httpResponse)
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=> ModifyMaterialParams(httpRequest, httpResponse, agentID)
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));
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}
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private void preprocess(IOSHttpRequest request, IOSHttpResponse response, UUID agentID)
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{
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switch (request.HttpMethod)
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{
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case "GET":
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RenderMaterialsGetCap(request, response);
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break;
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case "PUT":
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RenderMaterialsPutCap(request, response, agentID);
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break;
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case "POST":
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RenderMaterialsPostCap(request, response, agentID);
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break;
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default:
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response.StatusCode = (int)HttpStatusCode.NotFound;
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return;
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}
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response.StatusCode = (int)HttpStatusCode.OK;
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}
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/// <summary>
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/// Finds any legacy materials stored in DynAttrs that may exist for this part and add them to 'm_regionMaterials'.
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/// </summary>
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/// <param name="part"></param>
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private bool GetLegacyStoredMaterialsInPart(SceneObjectPart part)
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{
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if (part.DynAttrs is null)
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return false;
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OSD OSMaterials = null;
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OSDArray matsArr;
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bool partchanged = false;
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lock (part.DynAttrs)
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{
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if (part.DynAttrs.ContainsStore("OpenSim", "Materials"))
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{
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OSDMap materialsStore = part.DynAttrs.GetStore("OpenSim", "Materials");
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if (materialsStore is null)
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return false;
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materialsStore.TryGetValue("Materials", out OSMaterials);
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part.DynAttrs.RemoveStore("OpenSim", "Materials");
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partchanged = true;
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}
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if (OSMaterials is not OSDArray)
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return partchanged;
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matsArr = (OSDArray)OSMaterials;
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}
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if (matsArr is null)
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return partchanged;
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foreach (OSD elemOsd in matsArr)
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{
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if (elemOsd is OSDMap matMap)
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{
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if (matMap.TryGetValue("ID", out OSD OSDID) &&
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matMap.TryGetValue("Material", out OSD OSDMaterial) && OSDMaterial is OSDMap theMatMap)
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{
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try
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{
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lock (materialslock)
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{
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UUID id = OSDID.AsUUID();
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if (m_Materials.ContainsKey(id))
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continue;
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FaceMaterial fmat = new(theMatMap);
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if (fmat is null ||
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(fmat.DiffuseAlphaMode == 1
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&& fmat.NormalMapID.IsZero()
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&& fmat.SpecularMapID.IsZero()))
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continue;
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fmat.ID = id;
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m_Materials[id] = fmat;
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m_MaterialsRefCount[id] = 0;
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}
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}
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catch (Exception e)
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{
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m_log.Warn("[Materials]: exception decoding persisted legacy material: " + e.ToString());
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}
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}
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}
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}
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return partchanged;
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}
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/// <summary>
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/// Find the materials used in the SOP, and add them to 'm_regionMaterials'.
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/// </summary>
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private void GetStoredMaterialsInPart(SceneObjectPart part)
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{
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if (part.Shape is null)
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return;
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var te = new Primitive.TextureEntry(part.Shape.TextureEntry, 0, part.Shape.TextureEntry.Length);
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if (te is null)
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return;
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bool partchanged = GetLegacyStoredMaterialsInPart(part);
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bool facechanged = false;
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if (te.DefaultTexture is not null)
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facechanged = GetStoredMaterialInFace(part, te.DefaultTexture);
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else
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m_log.WarnFormat(
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"[Materials]: Default texture for part {0} (part of object {1}) in {2} unexpectedly null. Ignoring.",
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part.Name, part.ParentGroup.Name, m_scene.Name);
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foreach (Primitive.TextureEntryFace face in te.FaceTextures)
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{
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if (face is not null)
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facechanged |= GetStoredMaterialInFace(part, face);
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}
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if(facechanged)
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part.Shape.TextureEntry = te.GetBytes(9);
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if(facechanged || partchanged)
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{
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if (part.ParentGroup is not null && !part.ParentGroup.IsDeleted)
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part.ParentGroup.HasGroupChanged = true;
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}
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}
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/// <summary>
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/// Find the materials used in one Face, and add them to 'm_regionMaterials'.
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/// </summary>
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private bool GetStoredMaterialInFace(SceneObjectPart part, Primitive.TextureEntryFace face)
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{
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UUID id = face.MaterialID;
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if (id.IsZero())
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return false;
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OSDMap mat;
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lock (materialslock)
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{
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if(m_Materials.ContainsKey(id))
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{
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m_MaterialsRefCount[id]++;
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return false;
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}
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AssetBase matAsset = m_scene.AssetService.Get(id.ToString());
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if (matAsset is null || matAsset.Data is null || matAsset.Data.Length == 0 )
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{
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// grid may just be down...
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return false;
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}
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byte[] data = matAsset.Data;
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// string txt = System.Text.Encoding.ASCII.GetString(data);
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try
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{
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mat = (OSDMap)OSDParser.DeserializeLLSDXml(data);
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}
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catch (Exception e)
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{
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m_log.WarnFormat("[Materials]: cannot decode material asset {0}: {1}", id, e.Message);
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return false;
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}
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FaceMaterial fmat = new(mat);
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if(fmat is null ||
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(fmat.DiffuseAlphaMode == 1
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&& fmat.NormalMapID.IsZero()
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&& fmat.SpecularMapID.IsZero()))
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{
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face.MaterialID = UUID.Zero;
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return true;
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}
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fmat.ID = id;
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if (m_Materials.ContainsKey(id))
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{
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m_MaterialsRefCount[id]++;
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}
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else
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{
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m_Materials[id] = fmat;
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m_MaterialsRefCount[id] = 1;
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}
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return false;
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}
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}
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private void RemoveMaterialsInPart(SceneObjectPart part)
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{
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if (part.Shape is null)
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return;
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var te = new Primitive.TextureEntry(part.Shape.TextureEntry, 0, part.Shape.TextureEntry.Length);
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if (te is null)
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return;
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if (te.DefaultTexture is not null)
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RemoveMaterialInFace(te.DefaultTexture);
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foreach (Primitive.TextureEntryFace face in te.FaceTextures)
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{
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if(face is not null)
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RemoveMaterialInFace(face);
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}
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}
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private void RemoveMaterialInFace(Primitive.TextureEntryFace face)
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{
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UUID id = face.MaterialID;
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if (id.IsZero())
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return;
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lock (materialslock)
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{
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if(m_Materials.ContainsKey(id))
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{
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m_MaterialsRefCount[id]--;
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if (m_MaterialsRefCount[id] == 0)
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delayedDelete.Enqueue(id);
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}
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}
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}
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public void RenderMaterialsPostCap(IOSHttpRequest request, IOSHttpResponse response, UUID agentID)
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{
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OSDMap req;
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try
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{
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req = (OSDMap)OSDParser.DeserializeLLSDXml(request.InputStream);
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}
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catch
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{
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response.StatusCode = (int)HttpStatusCode.BadRequest;
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return;
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}
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OSDArray respArr = new();
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if (req.TryGetValue("Zipped", out OSD tmpOSD))
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{
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OSD osd;
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byte[] inBytes = tmpOSD.AsBinary();
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try
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{
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osd = ZDecompressBytesToOsd(inBytes);
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if (osd is OSDArray OSDArrayosd)
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{
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foreach (OSD elem in OSDArrayosd)
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{
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try
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{
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UUID id = new(elem.AsBinary(), 0);
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lock (materialslock)
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{
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if (m_Materials.ContainsKey(id))
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{
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OSDMap matMap = new()
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{
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["ID"] = OSD.FromBinary(id.GetBytes()),
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["Material"] = m_Materials[id].toOSD()
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};
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respArr.Add(matMap);
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}
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else
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{
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m_log.Warn("[Materials]: request for unknown material ID: " + id.ToString());
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// Theoretically we could try to load the material from the assets service,
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// but that shouldn't be necessary because the viewer should only request
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// materials that exist in a prim on the region, and all of these materials
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// are already stored in m_regionMaterials.
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}
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}
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}
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catch (Exception e)
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{
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m_log.Error("Error getting materials in response to viewer request", e);
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continue;
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}
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}
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}
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}
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catch (Exception e)
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{
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m_log.Warn("[Materials]: exception decoding zipped CAP payload ", e);
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response.StatusCode = (int)HttpStatusCode.BadRequest;
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return;
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}
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}
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OSDMap resp = new()
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{
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["Zipped"] = ZCompressOSD(respArr, false)
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};
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response.RawBuffer = Encoding.UTF8.GetBytes(OSDParser.SerializeLLSDXmlString(resp));
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//m_log.Debug("[Materials]: cap request: " + request);
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//m_log.Debug("[Materials]: cap request (zipped portion): " + ZippedOsdBytesToString(req["Zipped"].AsBinary()));
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//m_log.Debug("[Materials]: cap response: " + response);
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}
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public void RenderMaterialsPutCap(IOSHttpRequest request, IOSHttpResponse response, UUID agentID)
|
|
{
|
|
OSDMap req;
|
|
try
|
|
{
|
|
req = (OSDMap)OSDParser.DeserializeLLSDXml(request.InputStream);
|
|
}
|
|
catch
|
|
{
|
|
response.StatusCode = (int)HttpStatusCode.BadRequest;
|
|
return;
|
|
}
|
|
|
|
if (req.TryGetValue("Zipped", out OSD tmpOSD))
|
|
{
|
|
try
|
|
{
|
|
byte[] inBytes = tmpOSD.AsBinary();
|
|
OSD osd = ZDecompressBytesToOsd(inBytes);
|
|
|
|
if (osd is OSDMap materialsFromViewer)
|
|
{
|
|
if (materialsFromViewer.TryGetValue("FullMaterialsPerFace", out tmpOSD) && (tmpOSD is OSDArray))
|
|
{
|
|
Dictionary<uint, SceneObjectPart> parts = new();
|
|
HashSet<uint> errorReported = new();
|
|
OSDArray matsArr = tmpOSD as OSDArray;
|
|
try
|
|
{
|
|
foreach (OSDMap matsMap in matsArr)
|
|
{
|
|
uint primLocalID = 0;
|
|
try
|
|
{
|
|
primLocalID = matsMap["ID"].AsUInteger();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.Warn("[Materials]: cannot decode \"ID\" from matsMap: " + e.Message);
|
|
continue;
|
|
}
|
|
|
|
SceneObjectPart sop = m_scene.GetSceneObjectPart(primLocalID);
|
|
if (sop is null)
|
|
{
|
|
m_log.WarnFormat("[Materials]: SOP not found for localId: {0}", primLocalID.ToString());
|
|
continue;
|
|
}
|
|
|
|
if (!m_scene.Permissions.CanEditObject(sop.UUID, agentID))
|
|
{
|
|
if(!errorReported.Contains(primLocalID))
|
|
{
|
|
m_log.WarnFormat("[Materials]: User {0} can't edit object {1} {2}", agentID, sop.Name, sop.UUID);
|
|
errorReported.Add(primLocalID);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
OSDMap mat = null;
|
|
try
|
|
{
|
|
mat = matsMap["Material"] as OSDMap;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.Warn("[Materials]: cannot decode \"Material\" from matsMap: " + e.Message);
|
|
continue;
|
|
}
|
|
|
|
Primitive.TextureEntry te = new(sop.Shape.TextureEntry, 0, sop.Shape.TextureEntry.Length);
|
|
if (te is null)
|
|
{
|
|
m_log.WarnFormat("[Materials]: Error in TextureEntry for SOP {0} {1}", sop.Name, sop.UUID);
|
|
continue;
|
|
}
|
|
|
|
int face = -1;
|
|
UUID oldid = UUID.Zero;
|
|
Primitive.TextureEntryFace faceEntry = null;
|
|
if (matsMap.TryGetValue("Face", out tmpOSD))
|
|
{
|
|
face = tmpOSD.AsInteger();
|
|
faceEntry = te.CreateFace((uint)face);
|
|
}
|
|
else
|
|
faceEntry = te.DefaultTexture;
|
|
|
|
if (faceEntry is null)
|
|
continue;
|
|
|
|
UUID id;
|
|
FaceMaterial newFaceMat = null;
|
|
if (mat is null)
|
|
{
|
|
// This happens then the user removes a material from a prim
|
|
id = UUID.Zero;
|
|
}
|
|
else
|
|
{
|
|
newFaceMat = new FaceMaterial(mat);
|
|
if (newFaceMat.DiffuseAlphaMode == 1
|
|
&& newFaceMat.NormalMapID.IsZero()
|
|
&& newFaceMat.SpecularMapID.IsZero())
|
|
id = UUID.Zero;
|
|
else
|
|
{
|
|
newFaceMat.genID();
|
|
id = newFaceMat.ID;
|
|
}
|
|
}
|
|
|
|
oldid = faceEntry.MaterialID;
|
|
|
|
if (oldid == id)
|
|
continue;
|
|
|
|
if (faceEntry is not null)
|
|
{
|
|
faceEntry.MaterialID = id;
|
|
//m_log.DebugFormat("[Materials]: in \"{0}\" {1}, setting material ID for face {2} to {3}", sop.Name, sop.UUID, face, id);
|
|
// We can't use sop.UpdateTextureEntry(te) because it filters, so do it manually
|
|
sop.Shape.TextureEntry = te.GetBytes(9);
|
|
}
|
|
|
|
if (!oldid.IsZero())
|
|
RemoveMaterial(oldid);
|
|
|
|
lock (materialslock)
|
|
{
|
|
if (id.IsNotZero())
|
|
{
|
|
if (m_Materials.ContainsKey(id))
|
|
m_MaterialsRefCount[id]++;
|
|
else
|
|
{
|
|
m_Materials[id] = newFaceMat;
|
|
m_MaterialsRefCount[id] = 1;
|
|
m_changed[newFaceMat] = Util.GetTimeStamp();
|
|
}
|
|
}
|
|
}
|
|
|
|
parts[primLocalID] = sop;
|
|
}
|
|
|
|
foreach (SceneObjectPart sop in parts.Values)
|
|
{
|
|
if (sop.ParentGroup is not null && !sop.ParentGroup.IsDeleted)
|
|
{
|
|
sop.TriggerScriptChangedEvent(Changed.TEXTURE);
|
|
sop.ScheduleFullUpdate();
|
|
sop.ParentGroup.HasGroupChanged = true;
|
|
}
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.Warn("[Materials]: exception processing received material ", e);
|
|
response.StatusCode = (int)HttpStatusCode.BadRequest;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.Warn("[Materials]: exception decoding zipped CAP payload ", e);
|
|
response.StatusCode = (int)HttpStatusCode.BadRequest;
|
|
return;
|
|
}
|
|
}
|
|
|
|
//OSDMap resp = new OSDMap();
|
|
//OSDArray respArr = new OSDArray();
|
|
//resp["Zipped"] = ZCompressOSD(respArr, false);
|
|
//string tmp = OSDParser.SerializeLLSDXmlString(resp);
|
|
//response.RawBuffer = OSDParser.SerializeLLSDXmlToBytes(resp);
|
|
|
|
response.RawBuffer = GetPutEmptyResponseBytes;
|
|
}
|
|
|
|
private AssetBase MakeAsset(FaceMaterial fm, bool local)
|
|
{
|
|
byte[] data = fm.toLLSDxml();
|
|
AssetBase asset = new(fm.ID, "llmaterial", (sbyte)OpenSimAssetType.Material, "00000000-0000-0000-0000-000000000000")
|
|
{
|
|
Data = data,
|
|
Local = local
|
|
};
|
|
return asset;
|
|
}
|
|
|
|
private byte[] CacheGet = null;
|
|
private readonly object CacheGetLock = new();
|
|
private double CacheGetTime = 0;
|
|
|
|
public void RenderMaterialsGetCap(IOSHttpRequest request, IOSHttpResponse response)
|
|
{
|
|
lock(CacheGetLock)
|
|
{
|
|
OSDArray allOsd = new();
|
|
double now = Util.GetTimeStamp();
|
|
if(CacheGet is null || now - CacheGetTime > 30)
|
|
{
|
|
CacheGetTime = now;
|
|
|
|
lock (m_Materials)
|
|
{
|
|
foreach (KeyValuePair<UUID, FaceMaterial> kvp in m_Materials)
|
|
{
|
|
OSDMap matMap = new()
|
|
{
|
|
["ID"] = OSD.FromBinary(kvp.Key.GetBytes()),
|
|
["Material"] = kvp.Value.toOSD()
|
|
};
|
|
allOsd.Add(matMap);
|
|
}
|
|
}
|
|
|
|
OSDMap resp = new()
|
|
{
|
|
["Zipped"] = ZCompressOSD(allOsd, false)
|
|
};
|
|
|
|
CacheGet = OSDParser.SerializeLLSDXmlToBytes(resp);
|
|
}
|
|
response.RawBuffer = CacheGet ?? GetPutEmptyResponseBytes;
|
|
}
|
|
}
|
|
|
|
private static string ZippedOsdBytesToString(byte[] bytes)
|
|
{
|
|
try
|
|
{
|
|
return OSDParser.SerializeJsonString(ZDecompressBytesToOsd(bytes));
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
return "ZippedOsdBytesToString caught an exception: " + e.ToString();
|
|
}
|
|
}
|
|
|
|
public static OSD ZCompressOSD(OSD inOsd, bool useHeader)
|
|
{
|
|
byte[] data = OSDParser.SerializeLLSDBinary(inOsd, useHeader);
|
|
using (MemoryStream msSinkCompressed = new())
|
|
{
|
|
using (Ionic.Zlib.ZlibStream zOut = new Ionic.Zlib.ZlibStream(msSinkCompressed,
|
|
Ionic.Zlib.CompressionMode.Compress, CompressionLevel.BestCompression, true))
|
|
{
|
|
zOut.Write(data, 0, data.Length);
|
|
}
|
|
|
|
msSinkCompressed.Seek(0L, SeekOrigin.Begin);
|
|
return OSD.FromBinary(msSinkCompressed.ToArray());
|
|
}
|
|
}
|
|
|
|
public static OSD ZDecompressBytesToOsd(byte[] input)
|
|
{
|
|
using (MemoryStream msSinkUnCompressed = new())
|
|
{
|
|
using (Ionic.Zlib.ZlibStream zOut = new(msSinkUnCompressed, CompressionMode.Decompress, true))
|
|
{
|
|
zOut.Write(input, 0, input.Length);
|
|
}
|
|
|
|
msSinkUnCompressed.Seek(0L, SeekOrigin.Begin);
|
|
return OSDParser.DeserializeLLSDBinary(msSinkUnCompressed.ToArray());
|
|
}
|
|
}
|
|
|
|
public FaceMaterial GetMaterial(UUID ID)
|
|
{
|
|
if(m_Materials.TryGetValue(ID, out FaceMaterial fm))
|
|
return fm;
|
|
return null;
|
|
}
|
|
|
|
public FaceMaterial GetMaterialCopy(UUID ID)
|
|
{
|
|
if(m_Materials.TryGetValue(ID, out FaceMaterial fm))
|
|
return new FaceMaterial(fm);
|
|
return null;
|
|
}
|
|
|
|
public UUID AddNewMaterial(FaceMaterial fm)
|
|
{
|
|
if(fm.DiffuseAlphaMode == 1 && fm.NormalMapID.IsZero() && fm.SpecularMapID.IsZero())
|
|
{
|
|
fm.ID = UUID.Zero;
|
|
return UUID.Zero;
|
|
}
|
|
|
|
fm.genID();
|
|
UUID id = fm.ID;
|
|
lock(materialslock)
|
|
{
|
|
if(m_Materials.ContainsKey(id))
|
|
m_MaterialsRefCount[id]++;
|
|
else
|
|
{
|
|
m_Materials[id] = fm;
|
|
m_MaterialsRefCount[id] = 1;
|
|
m_changed[fm] = Util.GetTimeStamp();
|
|
}
|
|
}
|
|
return id;
|
|
}
|
|
|
|
public void RemoveMaterial(UUID id)
|
|
{
|
|
if(id.IsZero())
|
|
return;
|
|
|
|
lock(materialslock)
|
|
{
|
|
if(m_Materials.ContainsKey(id))
|
|
{
|
|
m_MaterialsRefCount[id]--;
|
|
if(m_MaterialsRefCount[id] == 0)
|
|
{
|
|
FaceMaterial fm = m_Materials[id];
|
|
m_changed.Remove(fm);
|
|
delayedDelete.Enqueue(id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void ModifyMaterialParams(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID agentID)
|
|
{
|
|
if (httpRequest.HttpMethod != "POST")
|
|
{
|
|
httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
|
|
return;
|
|
}
|
|
|
|
try
|
|
{
|
|
OSDArray req = (OSDArray)OSDParser.DeserializeLLSDXml(httpRequest.InputStream);
|
|
httpRequest.InputStream.Dispose();
|
|
|
|
OSD tmp;
|
|
HashSet<SceneObjectPart> changedSOPs = new();
|
|
|
|
foreach (OSDMap map in req)
|
|
{
|
|
if (!map.TryGetValue("object_id", out tmp))
|
|
continue;
|
|
UUID sopid = tmp.AsUUID();
|
|
if (sopid.IsZero())
|
|
continue;
|
|
|
|
SceneObjectPart sop = m_scene.GetSceneObjectPart(sopid);
|
|
if (sop is null)
|
|
continue;
|
|
|
|
PrimitiveBaseShape pbs = sop.Shape;
|
|
if (pbs is null)
|
|
continue;
|
|
|
|
if (!m_scene.Permissions.CanEditObject(sop.UUID, agentID))
|
|
continue;
|
|
|
|
if (!map.TryGetValue("side", out tmp))
|
|
continue;
|
|
int side = tmp.AsInteger();
|
|
|
|
string overridedata;
|
|
if (map.TryGetValue("gltf_json", out tmp))
|
|
overridedata = tmp.AsString().TrimEnd('\n');
|
|
else
|
|
overridedata = string.Empty;
|
|
|
|
if (map.TryGetValue("asset_id", out tmp))
|
|
{
|
|
UUID assetID = tmp.AsUUID();
|
|
if (assetID.IsNotZero())
|
|
{
|
|
if (pbs.RenderMaterials is null)
|
|
{
|
|
var entries = new Primitive.RenderMaterials.RenderMaterialEntry[1];
|
|
entries[0].te_index = (byte)side;
|
|
entries[0].id = assetID;
|
|
pbs.RenderMaterials = new Primitive.RenderMaterials { entries = entries };
|
|
}
|
|
else
|
|
{
|
|
if (pbs.RenderMaterials.entries is null)
|
|
{
|
|
var entries = new Primitive.RenderMaterials.RenderMaterialEntry[1];
|
|
entries[0].te_index = (byte)side;
|
|
entries[0].id = assetID;
|
|
pbs.RenderMaterials.entries = entries;
|
|
}
|
|
else
|
|
{
|
|
int indx = 0;
|
|
while (indx < pbs.RenderMaterials.entries.Length)
|
|
{
|
|
if (pbs.RenderMaterials.entries[indx].te_index == side)
|
|
{
|
|
pbs.RenderMaterials.entries[indx].id = assetID;
|
|
break;
|
|
}
|
|
indx++;
|
|
}
|
|
if (indx == pbs.RenderMaterials.entries.Length)
|
|
{
|
|
Array.Resize(ref pbs.RenderMaterials.entries, indx + 1);
|
|
pbs.RenderMaterials.entries[indx].te_index = (byte)side;
|
|
pbs.RenderMaterials.entries[indx].id = assetID;
|
|
}
|
|
}
|
|
}
|
|
if (string.IsNullOrEmpty(overridedata))
|
|
RemoveMaterialOverride(ref pbs.RenderMaterials.overrides, side);
|
|
else
|
|
AddMaterialOverride(ref pbs.RenderMaterials.overrides, overridedata, side);
|
|
|
|
changedSOPs.Add(sop);
|
|
}
|
|
else if(pbs.RenderMaterials is not null)
|
|
{
|
|
bool changed = RemoveMaterialEntry(ref pbs.RenderMaterials.entries, side);
|
|
changed |= RemoveMaterialOverride(ref pbs.RenderMaterials.overrides, side);
|
|
|
|
if(pbs.RenderMaterials.entries is null && pbs.RenderMaterials.overrides is null)
|
|
pbs.RenderMaterials = null;
|
|
if(changed)
|
|
changedSOPs.Add(sop);
|
|
}
|
|
}
|
|
else if (pbs.RenderMaterials is not null)
|
|
{
|
|
if (string.IsNullOrEmpty(overridedata))
|
|
{
|
|
|
|
}
|
|
else
|
|
{
|
|
if(AddMaterialOverride(ref pbs.RenderMaterials.overrides, overridedata, side))
|
|
changedSOPs.Add(sop);
|
|
}
|
|
}
|
|
}
|
|
foreach (SceneObjectPart sop in changedSOPs)
|
|
{
|
|
sop.ParentGroup.HasGroupChanged = true;
|
|
sop.ScheduleFullUpdate();
|
|
}
|
|
|
|
httpResponse.RawBuffer = XMLkeyMaterialSucess;
|
|
httpResponse.StatusCode = (int)HttpStatusCode.OK;
|
|
}
|
|
catch
|
|
{
|
|
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
|
|
httpResponse.RawBuffer = XMLkeyMaterialFail;
|
|
}
|
|
}
|
|
|
|
public static readonly byte[] XMLkeyMaterialSucess = osUTF8.GetASCIIBytes("<llsd><map><key>success</key><integer>1</integer></map></llsd>\r\n");
|
|
public static readonly byte[] XMLkeyMaterialFail = osUTF8.GetASCIIBytes("<llsd><map><key>success</key><integer>0</integer></map></llsd>\r\n");
|
|
private static bool RemoveMaterialEntry(ref RenderMaterialEntry[] entries, int side)
|
|
{
|
|
if (entries is null || entries.Length == 0)
|
|
return false;
|
|
|
|
int indx = 0;
|
|
while (entries[indx].te_index != side && indx < entries.Length)
|
|
indx++;
|
|
|
|
if (indx >= entries.Length)
|
|
return false;
|
|
|
|
if (entries.Length == 1)
|
|
entries = null;
|
|
else
|
|
{
|
|
var newentries = new Primitive.RenderMaterials.RenderMaterialEntry[entries.Length - 1];
|
|
if (indx > 0)
|
|
Array.Copy(entries, newentries, indx);
|
|
int left = newentries.Length - indx;
|
|
if (left > 0)
|
|
Array.Copy(entries, indx + 1, newentries, indx, left);
|
|
entries = newentries;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private static bool RemoveMaterialOverride(ref RenderMaterialOverrideEntry[] overrides, int side)
|
|
{
|
|
if (overrides is null || overrides.Length == 0)
|
|
return false;
|
|
|
|
int indx = 0;
|
|
while(overrides[indx].te_index != side && indx < overrides.Length)
|
|
indx++;
|
|
|
|
if (indx >= overrides.Length)
|
|
return false;
|
|
|
|
if (overrides.Length == 1)
|
|
overrides = null;
|
|
else
|
|
{
|
|
var entries = new Primitive.RenderMaterials.RenderMaterialOverrideEntry[overrides.Length - 1];
|
|
if (indx > 0)
|
|
Array.Copy(overrides, entries, indx);
|
|
int left = entries.Length - indx;
|
|
if (left > 0)
|
|
Array.Copy(overrides, indx + 1, entries, indx, left);
|
|
overrides = entries;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private static bool AddMaterialOverride(ref RenderMaterials.RenderMaterialOverrideEntry[] overrides, string data, int side)
|
|
{
|
|
if (overrides is null)
|
|
{
|
|
var entries = new RenderMaterials.RenderMaterialOverrideEntry[1];
|
|
entries[0].te_index = (byte)side;
|
|
entries[0].data = data;
|
|
overrides = entries;
|
|
return true;
|
|
}
|
|
|
|
int indx = 0;
|
|
while (indx < overrides.Length)
|
|
{
|
|
if (overrides[indx].te_index == side)
|
|
{
|
|
overrides[indx].data = data;
|
|
return true;
|
|
}
|
|
indx++;
|
|
}
|
|
if (indx == overrides.Length)
|
|
{
|
|
Array.Resize(ref overrides, indx + 1);
|
|
overrides[indx].te_index = (byte)side;
|
|
if(overrides[indx].data != data)
|
|
{
|
|
overrides[indx].data = data;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
}
|