mirror of
https://github.com/opensim/opensim.git
synced 2026-06-03 17:16:31 +08:00
112 lines
3.2 KiB
C#
112 lines
3.2 KiB
C#
using System;
|
|
using libsecondlife;
|
|
using libsecondlife.Packets;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.Reflection;
|
|
using System.IO;
|
|
using System.Threading;
|
|
using OpenSim.Physics.Manager;
|
|
using OpenSim.Framework.Interfaces;
|
|
using OpenSim.Framework.Types;
|
|
using OpenSim.Framework.Inventory;
|
|
using OpenSim.Region.Scripting;
|
|
using OpenSim.Terrain;
|
|
|
|
namespace OpenSim.Region
|
|
{
|
|
public abstract class WorldBase : IWorld
|
|
{
|
|
public Dictionary<libsecondlife.LLUUID, Entity> Entities;
|
|
protected Dictionary<uint, IClientAPI> m_clientThreads;
|
|
protected ulong m_regionHandle;
|
|
protected string m_regionName;
|
|
protected RegionInfo m_regInfo;
|
|
|
|
public TerrainEngine Terrain; //TODO: Replace TerrainManager with this.
|
|
protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine
|
|
protected object m_syncRoot = new object();
|
|
private uint m_nextLocalId = 8880000;
|
|
|
|
#region Update Methods
|
|
/// <summary>
|
|
/// Normally called once every frame/tick to let the world preform anything required (like running the physics simulation)
|
|
/// </summary>
|
|
public abstract void Update();
|
|
|
|
#endregion
|
|
|
|
#region Terrain Methods
|
|
|
|
/// <summary>
|
|
/// Loads the World heightmap
|
|
/// </summary>
|
|
public abstract void LoadWorldMap();
|
|
|
|
/// <summary>
|
|
/// Send the region heightmap to the client
|
|
/// </summary>
|
|
/// <param name="RemoteClient">Client to send to</param>
|
|
public virtual void SendLayerData(IClientAPI RemoteClient)
|
|
{
|
|
RemoteClient.SendLayerData(Terrain.getHeights1D());
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sends a specified patch to a client
|
|
/// </summary>
|
|
/// <param name="px">Patch coordinate (x) 0..16</param>
|
|
/// <param name="py">Patch coordinate (y) 0..16</param>
|
|
/// <param name="RemoteClient">The client to send to</param>
|
|
public abstract void SendLayerData(int px, int py, IClientAPI RemoteClient);
|
|
|
|
#endregion
|
|
|
|
#region Add/Remove Agent/Avatar
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="remoteClient"></param>
|
|
/// <param name="agentID"></param>
|
|
/// <param name="child"></param>
|
|
public abstract void AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child);
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="agentID"></param>
|
|
public abstract void RemoveAvatar(LLUUID agentID);
|
|
|
|
#endregion
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
public virtual RegionInfo RegionInfo
|
|
{
|
|
get { return null; }
|
|
}
|
|
|
|
public object SyncRoot
|
|
{
|
|
get { return m_syncRoot; }
|
|
}
|
|
|
|
public uint NextLocalId
|
|
{
|
|
get { return m_nextLocalId++; }
|
|
}
|
|
|
|
#region Shutdown
|
|
/// <summary>
|
|
/// Tidy before shutdown
|
|
/// </summary>
|
|
public abstract void Close();
|
|
|
|
#endregion
|
|
|
|
|
|
}
|
|
}
|