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6d0b45cd4e8e8a1bb0c2eb45981bc548ae5d53ac
opensim
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OpenSim
/
Region
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ClientStack
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Linden
/
Caps
History
Diva Canto
06d2508b96
On to 0.8.3!
2015-10-18 21:47:10 -07:00
..
BunchOfCaps
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
2015-08-08 12:12:50 -07:00
EventQueue
refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock
2014-11-25 23:21:37 +00:00
ObjectCaps
Preserve attachment point & position when attachment is rezzed in world
2013-09-22 21:10:01 -05:00
Properties
On to 0.8.3!
2015-10-18 21:47:10 -07:00
Tests
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
2015-08-08 12:12:50 -07:00
AgentPreferencesModule.cs
Quell three new warnings I introduced with AgentPrefsData, return an empty llsd map instead of an empty llsd block when no AgentPrefs service is available to try and appease Firestorm
2015-06-14 07:59:25 -07:00
AvatarPickerSearchModule.cs
minor: remove mono compiler warnings in AvatarPickerSearchModule and UploadBakedTextureModule
2013-10-31 23:51:01 +00:00
FetchInventory2Module.cs
corrected bug that viewer cannot correctly fetch ItemData when being a HG visitor
2015-03-03 19:09:30 -05:00
GetDisplayNamesModule.cs
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
2015-01-09 08:31:56 -08:00
GetMeshModule.cs
revised GetMesh to not use intermediate base64 coding scheme
2015-03-05 18:15:42 -05:00
GetTextureModule.cs
Finished implementing redirects in GetTexture.
2014-05-07 19:38:33 -07:00
MeshUploadFlagModule.cs
Fix issue in the mesh upload flag module where the ID of the last agent to request the capability was always used instead of the original requesting agent for each cap.
2013-03-04 23:20:00 +00:00
NewFileAgentInventoryVariablePriceModule.cs
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
2013-03-26 03:40:06 +00:00
RegionConsoleModule.cs
Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap
2013-07-08 22:03:07 +01:00
SimulatorFeaturesModule.cs
minor: Comment out log line for the SimulatorFeatures cap request for now to reduce log verbiage. Please revert if still required.
2015-01-21 00:34:51 +00:00
UploadBakedTextureModule.cs
minor: Comment out Cacheitems debug log lines for now
2014-05-02 13:31:58 +01:00
WebFetchInvDescModule.cs
Bug fix in inventory fetching: sometimes the caps request comes before there is a scene presence, and that's ok.
2015-06-17 15:55:07 -07:00