This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-07-02 00:15:45 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
710cb7589e2b3db9c7e4dfe1bfcc5cf6eabbe55d
opensim
/
OpenSim
/
Region
History
mingchen
81b4c7be3e
*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
2008-01-04 14:14:15 +00:00
..
Application
*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
2008-01-04 14:14:15 +00:00
ClientStack
* Added the ability for estate managers to use the magic secondlife blue card of death to send out region and estate messages.
2008-01-04 02:24:05 +00:00
Communications
* Updates UserServer
2008-01-02 00:54:50 +00:00
Environment
* Fixed situation where sometimes your avatar tries to land and gets 'put' 80 meters into the air immediately.
2008-01-04 04:09:18 +00:00
Examples
/SimpleApp
* Added the ability for estate managers to use the magic secondlife blue card of death to send out region and estate messages.
2008-01-04 02:24:05 +00:00
ExtensionsScriptModule
* Optimized usings
2007-12-27 21:41:48 +00:00
Physics
* This update rolls back the packetpool and LibSL changes. Please retest and then patch these changes back in. Currently it's not quite ready for 0.5. The down side to this action, is that we loose some performance to the garbage collector for now. Given that the target date for 0.5 is *Two days* from now, I'm taking the initiative to work towards a real stable version.
2007-12-30 06:18:17 +00:00
ScriptEngine
Fixed nant compile problem
2008-01-01 15:28:16 +00:00
Storage
* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing scheme won't hold for serialization
2007-12-28 08:34:38 +00:00
Terrain.BasicTerrain
* Optimized usings
2007-12-27 21:41:48 +00:00