Files
opensim/OpenSim/Region/Environment/Modules/World/NPC/NPCModule.cs
2008-05-11 23:48:40 +00:00

44 lines
1.0 KiB
C#

using libsecondlife;
using Nini.Config;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Environment.Modules.World.NPC
{
public class NPCModule : IRegionModule
{
private const bool m_enabled = false;
public void Initialise(Scene scene, IConfigSource source)
{
if (m_enabled)
{
NPCAvatar testAvatar = new NPCAvatar("Jack", "NPC", new LLVector3(128, 128, 40), scene);
NPCAvatar testAvatar2 = new NPCAvatar("Jill", "NPC", new LLVector3(136, 128, 40), scene);
scene.AddNewClient(testAvatar, false);
scene.AddNewClient(testAvatar2, false);
}
}
public void PostInitialise()
{
}
public void Close()
{
}
public string Name
{
get { return "NPCModule"; }
}
public bool IsSharedModule
{
get { return true; }
}
}
}