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89 lines
3.6 KiB
C#
89 lines
3.6 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Threading;
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using NUnit.Framework;
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using NUnit.Framework.SyntaxHelpers;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Framework.Communications.Tests
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{
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/// <summary>
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/// Asset cache tests
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/// </summary>
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[TestFixture]
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public class AssetCacheTests
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{
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protected UUID m_assetIdReceived;
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protected AssetBase m_assetReceived;
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/// <summary>
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/// Test the 'asynchronous' get asset mechanism (though this won't be done asynchronously within this test)
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/// </summary>
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[Test]
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public void TestGetAsset()
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{
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UUID assetId = UUID.Parse("00000000-0000-0000-0000-000000000001");
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byte[] assetData = new byte[] { 3, 2, 1 };
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AssetBase asset = new AssetBase();
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asset.FullID = assetId;
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asset.Data = assetData;
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TestAssetDataPlugin assetPlugin = new TestAssetDataPlugin();
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assetPlugin.CreateAsset(asset);
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IAssetCache assetCache = new AssetCache(new SQLAssetServer(assetPlugin));
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lock (this)
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{
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assetCache.GetAsset(assetId, AssetRequestCallback, false);
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Monitor.Wait(this, 60000);
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}
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Assert.That(
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assetId, Is.EqualTo(m_assetIdReceived), "Asset id stored differs from asset id received");
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Assert.That(
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assetData, Is.EqualTo(m_assetReceived.Data), "Asset data stored differs from asset data received");
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}
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private void AssetRequestCallback(UUID assetId, AssetBase asset)
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{
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m_assetIdReceived = assetId;
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m_assetReceived = asset;
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lock (this)
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{
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Monitor.PulseAll(this);
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}
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}
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}
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}
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