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751c2000cc815d5dfe13be0145941589e4dedfa8
opensim
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OpenSim
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Diva Canto
b03eeeb9f6
* Fixes mantis
http://opensimulator.org/mantis/view.php?id=4044
. Turns out folders were never being removed from trash when they were singled out for purging in trash. They were being removed when Trash was purged as a whole. That behavior is now fixed for the new InventoryService set.
...
* Removed left-overs from AssetInventoryServer.
2009-08-22 10:24:26 -07:00
..
Application
no-op to poke panda
2009-08-17 20:25:14 +01:00
ClientStack
* Fixes mantis
http://opensimulator.org/mantis/view.php?id=4044
. Turns out folders were never being removed from trash when they were singled out for purging in trash. They were being removed when Trash was purged as a whole. That behavior is now fixed for the new InventoryService set.
2009-08-22 10:24:26 -07:00
Communications
Add System.Xml reference to the console project
2009-08-17 09:40:38 +01:00
CoreModules
* Fixes mantis
http://opensimulator.org/mantis/view.php?id=4044
. Turns out folders were never being removed from trash when they were singled out for purging in trash. They were being removed when Trash was purged as a whole. That behavior is now fixed for the new InventoryService set.
2009-08-22 10:24:26 -07:00
DataSnapshot
* Updates libOMV to version 0.7.0
2009-07-25 15:49:10 +00:00
Examples
/SimpleModule
Thanks dmiles for a patch that adds PacketType.RequestMultipleObjects Packet Handler - ref mantis
#4010
2009-08-16 15:06:06 +09:00
Framework
* Fixes mantis
http://opensimulator.org/mantis/view.php?id=4044
. Turns out folders were never being removed from trash when they were singled out for purging in trash. They were being removed when Trash was purged as a whole. That behavior is now fixed for the new InventoryService set.
2009-08-22 10:24:26 -07:00
OptionalModules
Add copyright header. Formatting cleanup.
2009-08-21 15:47:55 +09:00
Physics
Did I say that i don't like git? Remove some stuff that shouldn't have
2009-08-17 22:06:51 +01:00
ReplaceableModules
Some module reshuffling, no user functionality yet
2009-07-10 20:46:16 +00:00
ScriptEngine
Add copyright header. Formatting cleanup.
2009-08-21 15:47:55 +09:00
UserStatistics
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-08-07 20:31:48 -04:00