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797def8aa4a009ba3bc44d6b73e063e4bb61ba97
opensim/OpenSim/Region/Physics/Meshing
History
Justin Clark-Casey (justincc) 310a685220 refactor: extract method that generates a physics mesh from prim shape data
2011-07-30 02:34:50 +01:00
..
HelperTypes.cs
Experimental change of PhysicsVector to Vector3. Untested
2009-10-26 18:23:43 -07:00
Mesh.cs
Experimental change of PhysicsVector to Vector3. Untested
2009-10-26 18:23:43 -07:00
Meshmerizer.cs
refactor: extract method that generates a physics mesh from prim shape data
2011-07-30 02:34:50 +01:00
PrimMesher.cs
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
2010-05-07 21:29:56 -07:00
SculptMap.cs
fix meshing failure on sculpt maps smaller than 64x64
2011-04-19 22:16:10 -07:00
SculptMesh.cs
minor: remove some compiler warnings
2010-12-10 03:08:31 +00:00
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