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7bababaab64ccac7153f68c19a3988764d537b1e
opensim/OpenSim/Region/Physics
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Justin Clark-Casey (justincc) 23561239ee Make BulletSim thread be ThreadPriority.Highest if running
Will only effect Windows or mono with a patch such as https://gist.github.com/justincc/31e52218d098529b4696 applied
For test purposes
2014-11-25 23:18:38 +00:00
..
BasicPhysicsPlugin
If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target.
2014-11-19 20:06:56 +00:00
BulletSPlugin
Make BulletSim thread be ThreadPriority.Highest if running
2014-11-25 23:18:38 +00:00
ConvexDecompositionDotNet
Change assembly versions to 0.8.1
2014-06-17 18:37:15 +01:00
Manager
If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target.
2014-11-19 20:06:56 +00:00
Meshing
Change assembly versions to 0.8.1
2014-06-17 18:37:15 +01:00
OdePlugin
If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target.
2014-11-19 20:06:56 +00:00
POSPlugin
If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target.
2014-11-19 20:06:56 +00:00
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