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7bd274b3d34b5f7cbdc4e4d9e9f6915392b004b8
opensim
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OpenSim
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UbitUmarov
7bd274b3d3
Changed t adding the avatar dependent sit offset and not subtracting, so not to break inworld contents. SL ported scripts will show a sit error around 0.1m. Added respective compensation in LSL api to maintain coerence. Fixed several bugs still on SET/GET[link]PrimitiveParams[fast] and llGetObjectDetails()
2012-06-13 04:59:09 +01:00
..
Api
Changed t adding the avatar dependent sit offset and not subtracting, so not to break inworld contents. SL ported scripts will show a sit error around 0.1m. Added respective compensation in LSL api to maintain coerence. Fixed several bugs still on SET/GET[link]PrimitiveParams[fast] and llGetObjectDetails()
2012-06-13 04:59:09 +01:00
CodeTools
Protect the scriptmodulecomms interface.
2012-03-15 13:37:43 -07:00
Instance
Added a invalidCollisionSoundUUID so that scripts can stop all collision sounds with llCollisionSound("",...). UUID.Zero means defaults should be used. In case part has several scripts with confliting llCollisionSound result depende on exec order. Specially on reset the efect of "" depends on reset order, it should override the others. This is intermediate improve(?) since collisions sounds seem to need a deaper revision.
2012-05-16 12:27:49 +01:00
Tests
Fix llGiveInventory() so that it checks the destination part for AllowInventoryDrop, not the source.
2012-03-22 22:33:37 +00:00
AssemblyResolver.cs
Add a regression test to compile and start a script. Remove Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText().
2012-02-07 17:44:37 +00:00
Helpers.cs
Resolve merge commits, stage 1
2011-09-04 07:06:36 -07:00
LSL_Types.cs
llListSort SL compatibility: When sorting strided list and the list
2012-03-05 11:54:06 +01:00