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7c5376f224743358a7640477fedfd9de5b27b48d
opensim
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OpenSim
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UbitUmarov
7c5376f224
move mesh pbs creation code out of mesh upload code into to PrimitiveBaseShape.cs
2017-04-25 14:21:01 +01:00
..
Application
Merge branch 'melanie'
2017-02-01 16:34:49 +00:00
ClientStack
move mesh pbs creation code out of mesh upload code into to PrimitiveBaseShape.cs
2017-04-25 14:21:01 +01:00
CoreModules
several changes for osTeleportObject
2017-04-15 10:46:18 +01:00
Framework
finish encoding number of mesh faces in pbs shape on new meshs upload, and *HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded
2017-04-25 04:58:24 +01:00
OptionalModules
add functions to send entity updates imediatly, except for avatars (or now) they should be use to bypass normal delayed updates, for debug
2017-04-14 21:55:37 +01:00
PhysicsModules
update ode binaries for windows; add a minimal velocity for bounce
2017-04-20 02:25:22 +01:00
ReplaceableModules
…
ScriptEngine
some fixes on the materials paramenters of llGetPrimitiveParams()
2017-04-24 11:46:13 +01:00