This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-07-12 00:55:42 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
7d1dcf3e68372a0692615c19ade95365ed633fcf
opensim
/
OpenSim
/
Region
/
Environment
History
Jeff Ames
7d1dcf3e68
Replaced some magic PCode numbers with enum values.
2008-03-17 17:23:49 +00:00
..
Interfaces
Added Frist basic version on the VectorRenderModule, that allows scripts to do some basic drawing onto textures. Currently the method the scripts have to use is most likely not the most user friendly, but this should improve soon. And hope to allow SVG files (either loaded from a web site, or even script created) to be used. I will add a page to the wiki tomorrow, until then
http://www.pastebin.ca/934425
is a example c# script that can be used to get a bit of a idea.
2008-03-08 20:54:34 +00:00
LandManagement
* Fix for exception in landmanager crash.
2008-03-06 23:14:24 +00:00
Modules
* Fix for Justincc's bug report
#768
- Terrain looks rather phallic.
2008-03-14 19:50:11 +00:00
Scenes
Replaced some magic PCode numbers with enum values.
2008-03-17 17:23:49 +00:00
Types
attempt to try to fix mantis issue # 613, which seems to be a threading issue. Queue is only threadsafe if its a public static member, which in this case it wasn't. And we were locking it during both enqueues and dequeues. So have added those locks to a syncObject. But it still needs testing on a high load region, as that seems to be when the exception happened.
2008-03-14 14:40:31 +00:00
EstateManager.cs
* Disabled ancient TerrainEngine.
2008-03-06 15:49:53 +00:00
InstantMessageReceiver.cs
Added copyright statements.
2008-02-05 03:20:51 +00:00
ModuleLoader.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00
PermissionManager.cs
* Removed more compiler warnings, dead code, etc.
2008-03-05 21:47:19 +00:00
StorageManager.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00