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7dbedecd889f0397ccfb63a3a57f849cd9a0d110
opensim
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OpenSim
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Addons
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Groups
History
UbitUmarov
9c2aa87acf
cosmetics
2023-03-01 21:08:35 +00:00
..
Hypergrid
clean some spurius chars and a few other things. Thanks Vincent Sylvester
2022-11-12 02:49:01 +00:00
Local
clean some spurius chars and a few other things. Thanks Vincent Sylvester
2022-11-12 02:49:01 +00:00
Properties
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
Remote
== string.Empty is .Lenght == 0
2022-01-13 20:31:52 +00:00
Service
== string.Empty is .Lenght == 0
2022-01-13 20:31:52 +00:00
ForeignImporter.cs
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
2015-01-09 08:31:56 -08:00
GroupsExtendedData.cs
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
GroupsMessagingModule.cs
clean some spurius chars and a few other things. Thanks Vincent Sylvester
2022-11-12 02:49:01 +00:00
GroupsModule.cs
cosmetics
2023-03-01 21:08:35 +00:00
IGroupsServicesConnector.cs
revert some changes to groups V2 that will break external modules, with no special gain
2020-06-10 12:36:10 +01:00
RemoteConnectorCacheWrapper.cs
cosmetics
2022-01-13 13:59:41 +00:00