Files
opensim/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs
Dr Scofield 7ec667d279 [patching previous patch and also taking the chance of fixing the
previous commit message]

This patch reimplements the Draw method in the VectorRenderModule which is
used to create dynamic textures.

The previous version was limited to creating square dynamic textures, it
also didnt allow for dynamically loading an image containing transparency
except at 256x256.

The extraParams string in such functions as osSetDynamicTextureData can
now be passed a comma seperated string of name value pairs which set the
width,height and alpha value of dynamic textures. e.g.
"height:512,width:2048,alpha:255"

Backward compatibility is still preserved so passing the old params of
either a string integer "256" "512" will still work in the same fashion as
will passing "setAlpha" on its own
2009-02-02 13:58:01 +00:00

516 lines
19 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Globalization;
using System.IO;
using System.Net;
using OpenMetaverse;
using OpenMetaverse.Imaging;
using Nini.Config;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
//using Cairo;
namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender
{
public class VectorRenderModule : IRegionModule, IDynamicTextureRender
{
private string m_name = "VectorRenderModule";
private Scene m_scene;
private IDynamicTextureManager m_textureManager;
public VectorRenderModule()
{
}
#region IDynamicTextureRender Members
public string GetContentType()
{
return ("vector");
}
public string GetName()
{
return m_name;
}
public bool SupportsAsynchronous()
{
return true;
}
public byte[] ConvertUrl(string url, string extraParams)
{
return null;
}
public byte[] ConvertStream(Stream data, string extraParams)
{
return null;
}
public bool AsyncConvertUrl(UUID id, string url, string extraParams)
{
return false;
}
public bool AsyncConvertData(UUID id, string bodyData, string extraParams)
{
Draw(bodyData, id, extraParams);
return true;
}
#endregion
#region IRegionModule Members
public void Initialise(Scene scene, IConfigSource config)
{
if (m_scene == null)
{
m_scene = scene;
}
}
public void PostInitialise()
{
m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
if (m_textureManager != null)
{
m_textureManager.RegisterRender(GetContentType(), this);
}
}
public void Close()
{
}
public string Name
{
get { return m_name; }
}
public bool IsSharedModule
{
get { return true; }
}
#endregion
private void Draw(string data, UUID id, string extraParams)
{
// We need to cater for old scripts that didnt use extraParams neatly, they use either an integer size which represents both width and height, or setalpha
// we will now support multiple comma seperated params in the form width:256,height:512,alpha:255
int width = 256;
int height = 256;
int alpha = 255; // 0 is transparent
char[] paramDelimiter = { ',' };
char[] nvpDelimiter = { ':' };
extraParams = extraParams.Trim();
extraParams = extraParams.ToLower();
string[] nvps = extraParams.Split(paramDelimiter);
int temp = -1;
foreach (string pair in nvps)
{
string[] nvp = pair.Split(nvpDelimiter);
string name = "";
string value = "";
if (nvp[0] != null)
{
name = nvp[0].Trim();
}
if (nvp.Length==2)
{
value = nvp[1].Trim();
}
switch (name)
{
case "width":
temp = parseIntParam(value);
if (temp != -1)
{
if (temp < 1)
{
width = 1;
}
else if (temp > 2048)
{
width = 2048;
}
else
{
width = temp;
}
}
break;
case "height":
temp = parseIntParam(value);
if (temp != -1)
{
if (temp < 1)
{
height = 1;
}
else if (temp > 2048)
{
height = 2048;
}
else
{
height = temp;
}
}
break;
case "alpha":
temp = parseIntParam(value);
if (temp != -1)
{
if (temp < 0)
{
alpha = 0;
}
else if (temp > 255)
{
alpha = 255;
}
else
{
alpha = temp;
}
}
break;
case "":
// blank string has been passed do nothing just use defaults
break;
default: // this is all for backwards compat, all a bit ugly hopfully can be removed in future
// could be either set alpha or just an int
if (name == "setalpha")
{
alpha = 0; // set the texture to have transparent background (maintains backwards compat)
}
else
{
// this function used to accept an int on its own that represented both
// width and height, this is to maintain backwards compat, could be removed
// but would break existing scripts
temp = parseIntParam(name);
if (temp != -1)
{
if (temp > 1024)
temp = 1024;
if (temp < 128)
temp = 128;
width = temp;
height = temp;
}
}
break;
}
}
Bitmap bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb);
Graphics graph = Graphics.FromImage(bitmap);
// this is really just to save people filling the
// background white in their scripts, only do when fully opaque
if (alpha == 255)
{
graph.FillRectangle(new SolidBrush(Color.White), 0, 0, width, height);
}
for (int w = 0; w < bitmap.Width; w++)
{
for (int h = 0; h < bitmap.Height; h++)
{
bitmap.SetPixel(w, h, Color.FromArgb(alpha, bitmap.GetPixel(w, h)));
}
}
GDIDraw(data, graph);
byte[] imageJ2000 = new byte[0];
try
{
imageJ2000 = OpenJPEG.EncodeFromImage(bitmap, true);
}
catch (Exception)
{
Console.WriteLine(
"[VECTORRENDERMODULE]: OpenJpeg Encode Failed. Empty byte data returned!");
}
m_textureManager.ReturnData(id, imageJ2000);
}
private int parseIntParam(string strInt)
{
int parsed;
try
{
parsed = Convert.ToInt32(strInt);
}
catch (Exception)
{
//Ckrinke: Add a WriteLine to remove the warning about 'e' defined but not used
// Console.WriteLine("Problem with Draw. Please verify parameters." + e.ToString());
parsed = -1;
}
return parsed;
}
/*
private void CairoDraw(string data, System.Drawing.Graphics graph)
{
using (Win32Surface draw = new Win32Surface(graph.GetHdc()))
{
Context contex = new Context(draw);
contex.Antialias = Antialias.None; //fastest method but low quality
contex.LineWidth = 7;
char[] lineDelimiter = { ';' };
char[] partsDelimiter = { ',' };
string[] lines = data.Split(lineDelimiter);
foreach (string line in lines)
{
string nextLine = line.Trim();
if (nextLine.StartsWith("MoveTO"))
{
float x = 0;
float y = 0;
GetParams(partsDelimiter, ref nextLine, ref x, ref y);
contex.MoveTo(x, y);
}
else if (nextLine.StartsWith("LineTo"))
{
float x = 0;
float y = 0;
GetParams(partsDelimiter, ref nextLine, ref x, ref y);
contex.LineTo(x, y);
contex.Stroke();
}
}
}
graph.ReleaseHdc();
}
*/
private void GDIDraw(string data, Graphics graph)
{
Point startPoint = new Point(0, 0);
Point endPoint = new Point(0, 0);
Pen drawPen = new Pen(Color.Black, 7);
string fontName = "Arial";
float fontSize = 14;
Font myFont = new Font(fontName, fontSize);
SolidBrush myBrush = new SolidBrush(Color.Black);
char[] lineDelimiter = {';'};
char[] partsDelimiter = {','};
string[] lines = data.Split(lineDelimiter);
foreach (string line in lines)
{
string nextLine = line.Trim();
//replace with switch, or even better, do some proper parsing
if (nextLine.StartsWith("MoveTo"))
{
float x = 0;
float y = 0;
GetParams(partsDelimiter, ref nextLine, 6, ref x, ref y);
startPoint.X = (int) x;
startPoint.Y = (int) y;
}
else if (nextLine.StartsWith("LineTo"))
{
float x = 0;
float y = 0;
GetParams(partsDelimiter, ref nextLine, 6, ref x, ref y);
endPoint.X = (int) x;
endPoint.Y = (int) y;
graph.DrawLine(drawPen, startPoint, endPoint);
startPoint.X = endPoint.X;
startPoint.Y = endPoint.Y;
}
else if (nextLine.StartsWith("Text"))
{
nextLine = nextLine.Remove(0, 4);
nextLine = nextLine.Trim();
graph.DrawString(nextLine, myFont, myBrush, startPoint);
}
else if (nextLine.StartsWith("Image"))
{
float x = 0;
float y = 0;
GetParams(partsDelimiter, ref nextLine, 5, ref x, ref y);
endPoint.X = (int) x;
endPoint.Y = (int) y;
Image image = ImageHttpRequest(nextLine);
graph.DrawImage(image, (float) startPoint.X, (float) startPoint.Y, x, y);
startPoint.X += endPoint.X;
startPoint.Y += endPoint.Y;
}
else if (nextLine.StartsWith("Rectangle"))
{
float x = 0;
float y = 0;
GetParams(partsDelimiter, ref nextLine, 9, ref x, ref y);
endPoint.X = (int) x;
endPoint.Y = (int) y;
graph.DrawRectangle(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
startPoint.X += endPoint.X;
startPoint.Y += endPoint.Y;
}
else if (nextLine.StartsWith("FillRectangle"))
{
float x = 0;
float y = 0;
GetParams(partsDelimiter, ref nextLine, 13, ref x, ref y);
endPoint.X = (int) x;
endPoint.Y = (int) y;
graph.FillRectangle(myBrush, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
startPoint.X += endPoint.X;
startPoint.Y += endPoint.Y;
}
else if (nextLine.StartsWith("Ellipse"))
{
float x = 0;
float y = 0;
GetParams(partsDelimiter, ref nextLine, 7, ref x, ref y);
endPoint.X = (int) x;
endPoint.Y = (int) y;
graph.DrawEllipse(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
startPoint.X += endPoint.X;
startPoint.Y += endPoint.Y;
}
else if (nextLine.StartsWith("FontSize"))
{
nextLine = nextLine.Remove(0, 8);
nextLine = nextLine.Trim();
fontSize = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture);
myFont = new Font(fontName, fontSize);
}
else if (nextLine.StartsWith("FontName"))
{
nextLine = nextLine.Remove(0, 8);
fontName = nextLine.Trim();
myFont = new Font(fontName, fontSize);
}
else if (nextLine.StartsWith("PenSize"))
{
nextLine = nextLine.Remove(0, 7);
nextLine = nextLine.Trim();
float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture);
drawPen.Width = size;
}
else if (nextLine.StartsWith("PenColour"))
{
nextLine = nextLine.Remove(0, 9);
nextLine = nextLine.Trim();
int hex = 0;
Color newColour;
if (Int32.TryParse(nextLine, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex))
{
newColour = Color.FromArgb(hex);
}
else
{
// this doesn't fail, it just returns black if nothing is found
newColour = Color.FromName(nextLine);
}
myBrush.Color = newColour;
drawPen.Color = newColour;
}
}
}
private static void GetParams(char[] partsDelimiter, ref string line, int startLength, ref float x, ref float y)
{
line = line.Remove(0, startLength);
string[] parts = line.Split(partsDelimiter);
if (parts.Length == 2)
{
string xVal = parts[0].Trim();
string yVal = parts[1].Trim();
x = Convert.ToSingle(xVal, CultureInfo.InvariantCulture);
y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture);
}
else if (parts.Length > 2)
{
string xVal = parts[0].Trim();
string yVal = parts[1].Trim();
x = Convert.ToSingle(xVal, CultureInfo.InvariantCulture);
y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture);
line = "";
for (int i = 2; i < parts.Length; i++)
{
line = line + parts[i].Trim();
line = line + " ";
}
}
}
private Bitmap ImageHttpRequest(string url)
{
WebRequest request = HttpWebRequest.Create(url);
//Ckrinke: Comment out for now as 'str' is unused. Bring it back into play later when it is used.
//Ckrinke Stream str = null;
HttpWebResponse response = (HttpWebResponse) (request).GetResponse();
if (response.StatusCode == HttpStatusCode.OK)
{
Bitmap image = new Bitmap(response.GetResponseStream());
return image;
}
return null;
}
}
}