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80010f89085af9517e26af01dfe7cbc99788aa31
opensim
/
OpenSim
/
Region
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ScriptEngine
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Shared
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Makopoppo
80010f8908
[PATCH] osSetSpeed() will accept float number
...
Signed-off-by: BlueWall <
jamesh@bluewallgroup.com
>
2011-06-28 11:48:28 -04:00
..
Api
[PATCH] osSetSpeed() will accept float number
2011-06-28 11:48:28 -04:00
CodeTools
Optionally, don't delete previously compiled scripts on startup
2011-06-24 22:07:20 +01:00
Instance
Deal with possibly un-initialized scripts in object transfers. Mantis
#5310
2011-01-06 16:17:43 -08:00
Tests
Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead
2011-05-21 01:05:20 +01:00
AssemblyResolver.cs
Add configurable path to script engine assemblies
2010-09-26 02:30:46 +01:00
Helpers.cs
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
2010-09-16 17:30:46 -07:00
LSL_Types.cs
ScriptEngine/Shared: Fix bug 5473 (v2).
2011-05-20 20:00:55 +01:00