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These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
229 lines
9.4 KiB
C#
229 lines
9.4 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.IO;
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using System.Xml.Serialization;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.ApplicationPlugins.Rest.Regions
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{
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public partial class RestRegionPlugin : RestPlugin
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{
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#region GET methods
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public string GetHandler(string request, string path, string param,
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OSHttpRequest httpRequest, OSHttpResponse httpResponse)
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{
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// foreach (string h in httpRequest.Headers.AllKeys)
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// foreach (string v in httpRequest.Headers.GetValues(h))
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// m_log.DebugFormat("{0} IsGod: {1} -> {2}", MsgID, h, v);
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MsgID = RequestID;
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m_log.DebugFormat("{0} GET path {1} param {2}", MsgID, path, param);
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try
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{
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// param empty: regions list
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if (String.IsNullOrEmpty(param)) return GetHandlerRegions(httpResponse);
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// param not empty: specific region
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return GetHandlerRegion(httpResponse, param);
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}
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catch (Exception e)
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{
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return Failure(httpResponse, OSHttpStatusCode.ServerErrorInternalError, "GET", e);
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}
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}
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public string GetHandlerRegions(OSHttpResponse httpResponse)
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{
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RestXmlWriter rxw = new RestXmlWriter(new StringWriter());
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rxw.WriteStartElement(String.Empty, "regions", String.Empty);
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foreach (Scene s in App.SceneManager.Scenes)
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{
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rxw.WriteStartElement(String.Empty, "uuid", String.Empty);
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rxw.WriteString(s.RegionInfo.RegionID.ToString());
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rxw.WriteEndElement();
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}
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rxw.WriteEndElement();
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return rxw.ToString();
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}
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protected string ShortRegionInfo(string key, string value)
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{
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RestXmlWriter rxw = new RestXmlWriter(new StringWriter());
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if (String.IsNullOrEmpty(value) ||
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String.IsNullOrEmpty(key)) return null;
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rxw.WriteStartElement(String.Empty, "region", String.Empty);
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rxw.WriteStartElement(String.Empty, key, String.Empty);
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rxw.WriteString(value);
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rxw.WriteEndDocument();
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return rxw.ToString();
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}
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public string GetHandlerRegion(OSHttpResponse httpResponse, string param)
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{
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// be resilient and don't get confused by a terminating '/'
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param = param.TrimEnd(new char[]{'/'});
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string[] comps = param.Split('/');
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UUID regionID = (UUID)comps[0];
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m_log.DebugFormat("{0} GET region UUID {1}", MsgID, regionID.ToString());
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if (UUID.Zero == regionID) throw new Exception("missing region ID");
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Scene scene = null;
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App.SceneManager.TryGetScene(regionID, out scene);
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if (null == scene) return Failure(httpResponse, OSHttpStatusCode.ClientErrorNotFound,
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"GET", "cannot find region {0}", regionID.ToString());
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RegionDetails details = new RegionDetails(scene.RegionInfo);
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// m_log.DebugFormat("{0} GET comps {1}", MsgID, comps.Length);
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// for (int i = 0; i < comps.Length; i++) m_log.DebugFormat("{0} GET comps[{1}] >{2}<", MsgID, i, comps[i]);
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if (1 == comps.Length)
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{
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// complete region details requested
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RestXmlWriter rxw = new RestXmlWriter(new StringWriter());
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XmlSerializer xs = new XmlSerializer(typeof(RegionDetails));
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xs.Serialize(rxw, details, _xmlNs);
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return rxw.ToString();
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}
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if (2 == comps.Length)
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{
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string resp = ShortRegionInfo(comps[1], details[comps[1]]);
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if (null != resp) return resp;
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// m_log.DebugFormat("{0} GET comps advanced: >{1}<", MsgID, comps[1]);
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// check for {terrain,stats,prims}
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switch (comps[1].ToLower())
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{
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case "terrain":
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return RegionTerrain(httpResponse, scene);
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case "stats":
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return RegionStats(httpResponse, scene);
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case "prims":
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return RegionPrims(httpResponse, scene, Vector3.Zero, Vector3.Zero);
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}
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}
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if (3 == comps.Length)
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{
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switch (comps[1].ToLower())
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{
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case "prims":
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string[] subregion = comps[2].Split(',');
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if (subregion.Length == 6)
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{
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Vector3 min, max;
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try
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{
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min = new Vector3((float)Double.Parse(subregion[0], Culture.NumberFormatInfo), (float)Double.Parse(subregion[1], Culture.NumberFormatInfo), (float)Double.Parse(subregion[2], Culture.NumberFormatInfo));
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max = new Vector3((float)Double.Parse(subregion[3], Culture.NumberFormatInfo), (float)Double.Parse(subregion[4], Culture.NumberFormatInfo), (float)Double.Parse(subregion[5], Culture.NumberFormatInfo));
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}
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catch (Exception)
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{
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return Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest,
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"GET", "invalid subregion parameter");
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}
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return RegionPrims(httpResponse, scene, min, max);
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}
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else
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{
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return Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest,
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"GET", "invalid subregion parameter");
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}
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}
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}
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return Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest,
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"GET", "too many parameters {0}", param);
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}
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#endregion GET methods
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protected string RegionTerrain(OSHttpResponse httpResponse, Scene scene)
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{
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httpResponse.SendChunked = true;
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httpResponse.ContentType = "text/xml";
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return scene.Heightmap.SaveToXmlString();
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//return Failure(httpResponse, OSHttpStatusCode.ServerErrorNotImplemented,
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// "GET", "terrain not implemented");
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}
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protected string RegionStats(OSHttpResponse httpResponse, Scene scene)
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{
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int users = scene.GetAvatars().Count;
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int objects = scene.Entities.Count - users;
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RestXmlWriter rxw = new RestXmlWriter(new StringWriter());
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rxw.WriteStartElement(String.Empty, "region", String.Empty);
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rxw.WriteStartElement(String.Empty, "stats", String.Empty);
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rxw.WriteStartElement(String.Empty, "users", String.Empty);
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rxw.WriteString(users.ToString());
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rxw.WriteEndElement();
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rxw.WriteStartElement(String.Empty, "objects", String.Empty);
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rxw.WriteString(objects.ToString());
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rxw.WriteEndElement();
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rxw.WriteEndDocument();
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return rxw.ToString();
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}
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protected string RegionPrims(OSHttpResponse httpResponse, Scene scene, Vector3 min, Vector3 max)
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{
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httpResponse.SendChunked = true;
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httpResponse.ContentType = "text/xml";
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IRegionSerialiserModule serialiser = scene.RequestModuleInterface<IRegionSerialiserModule>();
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if (serialiser != null)
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serialiser.SavePrimsToXml2(scene, new StreamWriter(httpResponse.OutputStream), min, max);
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return "";
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}
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}
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}
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