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21 lines
865 B
C#
21 lines
865 B
C#
using System;
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using System.Collections.Generic;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenMetaverse;
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namespace OpenSim.Region.Framework.Interfaces
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{
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public interface IInventoryAccessModule
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{
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UUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data);
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UUID DeleteToInventory(DeRezAction action, UUID folderID, SceneObjectGroup objectGroup, IClientAPI remoteClient);
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SceneObjectGroup RezObject(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart,
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UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
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bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment);
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void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver);
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}
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}
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