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830b034b81da21079ef8b48c6d82b4de5aa8a3bd
opensim
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OpenSim
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UbitUmarov
248d56d3ad
add LSL_Integer osClearObjectAnimations() to remove all animations on a prim, returning the number it had; some clean on sending
2020-03-03 23:21:05 +00:00
..
Properties
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
Executor.cs
bad merge?
2015-09-01 14:54:35 +01:00
LS_Stub.cs
Merge branch 'master' into careminster-presence-refactor
2010-11-03 02:34:36 +00:00
LSL_Constants.cs
add LSL_Integer osClearObjectAnimations() to remove all animations on a prim, returning the number it had; some clean on sending
2020-03-03 23:21:05 +00:00
LSL_Stub.cs
mantis8548: change more LSL arguments declarations to their formal form. Still a lot more to do. This is a case where coerence matters over performance, to avoid more future issues
2019-07-31 16:27:36 +01:00
MOD_Stub.cs
Add a hust UUID to the script invocations
2012-03-26 14:19:55 +01:00
OSSL_Stub.cs
add LSL_Integer osClearObjectAnimations() to remove all animations on a prim, returning the number it had; some clean on sending
2020-03-03 23:21:05 +00:00
ScriptBase.cs
Add virtual method StateChange to ScriptBaseClass
2010-01-02 21:21:31 +01:00
ScriptSponsor.cs
Another stab at cmickeyb's patch for script GC.
2009-08-07 20:43:23 +01:00