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opensim
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859bc717a4fe4cd5810ad9889cfb9b1e7f5c2046
opensim
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OpenSim
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ScriptEngine
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Dan Lake
859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
..
Api
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
CodeTools
FINALLY! Script compile errors now appear in the script error pane,
2009-12-22 09:24:01 +00:00
Instance
Apply last two patches from
http://opensimulator.org/mantis/view.php?id=3522
2010-02-12 23:13:35 +00:00
Tests
* ShortVersion, another attempt at fixing the test thread death that randomly occurs.
2009-08-16 12:14:49 -04:00
AssemblyResolver.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
Helpers.cs
Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity"
2009-10-02 00:47:01 +01:00
LSL_Types.cs
Remove a superfluous array creation
2010-03-04 10:38:03 +00:00