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87b07c19ef3612c9f330770ea3e0eb066f062284
opensim
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OpenSim
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Region
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MW
87b07c19ef
Added "export-map <filename>" console command to the region server that will export a jpg image of the world map covering a 20 X 20 regions area centred on the current active region (ie the one set with change-region). While this should work in grid mode (if using the grid asset server and if my last commit did fix the world map), you might need to call the "export-map" command then wait a little while (60 seconds?) and then call it again so that you make sure the region has got all the texture assets from the asset server.
2007-11-18 12:04:21 +00:00
..
Application
Added "export-map <filename>" console command to the region server that will export a jpg image of the world map covering a 20 X 20 regions area centred on the current active region (ie the one set with change-region). While this should work in grid mode (if using the grid asset server and if my last commit did fix the world map), you might need to call the "export-map" command then wait a little while (60 seconds?) and then call it again so that you make sure the region has got all the texture assets from the asset server.
2007-11-18 12:04:21 +00:00
ClientStack
Revert the previous commit - indeed this needs to be fixed in a
2007-11-18 07:07:50 +00:00
Communications
Prevent the region crash in gridmode on bringing up the map
2007-11-18 05:28:28 +00:00
Environment
Added "export-map <filename>" console command to the region server that will export a jpg image of the world map covering a 20 X 20 regions area centred on the current active region (ie the one set with change-region). While this should work in grid mode (if using the grid asset server and if my last commit did fix the world map), you might need to call the "export-map" command then wait a little while (60 seconds?) and then call it again so that you make sure the region has got all the texture assets from the asset server.
2007-11-18 12:04:21 +00:00
Examples
/SimpleApp
Attempt to get World Map working in Grid mode, will need to be using the grid asset server for it to work correctly and has only been quickly tested in a three region grid.
2007-11-18 11:11:44 +00:00
ExtensionsScriptModule
* Diuerse beavtificatems
2007-11-01 19:19:05 +00:00
Physics
improved avatar logic -- walk up low steps now, sorta
2007-11-17 23:28:44 +00:00
ScriptEngine
converted hard-coded chat type values to ChatTypeEnum
2007-11-08 03:11:10 +00:00
Storage
More cleaning up when deleting regions from a instance. NOTE: IGridServices.DeregisterRegion() method needs implementing for grid mode.
2007-11-16 13:39:11 +00:00
Terrain.BasicTerrain
* Diuerse beavtificatems
2007-11-01 19:19:05 +00:00