Files
opensim/OpenSim/Region/Environment/Modules/Scripting/EMailModules/EmailModule.cs
Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00

289 lines
11 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using log4net;
using Nini.Config;
using DotNetOpenMail;
using DotNetOpenMail.SmtpAuth;
namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules
{
public class EmailModule : IEmailModule
{
//
// Log
//
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
//
// Module vars
//
private IConfigSource m_Config;
private string m_HostName = string.Empty;
//private string m_RegionName = string.Empty;
private string SMTP_SERVER_HOSTNAME = string.Empty;
private int SMTP_SERVER_PORT = 25;
private string SMTP_SERVER_LOGIN = string.Empty;
private string SMTP_SERVER_PASSWORD = string.Empty;
// Scenes by Region Handle
private Dictionary<ulong, Scene> m_Scenes =
new Dictionary<ulong, Scene>();
private bool m_Enabled = false;
public void Initialise(Scene scene, IConfigSource config)
{
m_Config = config;
IConfig SMTPConfig;
//FIXME: RegionName is correct??
//m_RegionName = scene.RegionInfo.RegionName;
IConfig startupConfig = m_Config.Configs["Startup"];
m_Enabled = (startupConfig.GetString("emailmodule", "DefaultEmailModule") == "DefaultEmailModule");
//Load SMTP SERVER config
try
{
if ((SMTPConfig = m_Config.Configs["SMTP"]) == null)
{
m_log.InfoFormat("[SMTP] SMTP server not configured");
m_Enabled = false;
return;
}
if (!SMTPConfig.GetBoolean("enabled", false))
{
m_log.InfoFormat("[SMTP] module disabled in configuration");
m_Enabled = false;
return;
}
m_HostName = SMTPConfig.GetString("host_domain_header_from", m_HostName);
SMTP_SERVER_HOSTNAME = SMTPConfig.GetString("SMTP_SERVER_HOSTNAME",SMTP_SERVER_HOSTNAME);
SMTP_SERVER_PORT = SMTPConfig.GetInt("SMTP_SERVER_PORT", SMTP_SERVER_PORT);
SMTP_SERVER_LOGIN = SMTPConfig.GetString("SMTP_SERVER_LOGIN", SMTP_SERVER_LOGIN);
SMTP_SERVER_PASSWORD = SMTPConfig.GetString("SMTP_SERVER_PASSWORD", SMTP_SERVER_PASSWORD);
}
catch (Exception e)
{
m_log.Error("[EMAIL] DefaultEmailModule not configured: "+ e.Message);
m_Enabled = false;
return;
}
// It's a go!
if (m_Enabled)
{
lock (m_Scenes)
{
// Claim the interface slot
scene.RegisterModuleInterface<IEmailModule>(this);
// Add to scene list
if (m_Scenes.ContainsKey(scene.RegionInfo.RegionHandle))
{
m_Scenes[scene.RegionInfo.RegionHandle] = scene;
}
else
{
m_Scenes.Add(scene.RegionInfo.RegionHandle, scene);
}
}
m_log.Info("[EMAIL] Activated DefaultEmailModule");
}
}
public void PostInitialise()
{
}
public void Close()
{
}
public string Name
{
get { return "DefaultEmailModule"; }
}
public bool IsSharedModule
{
get { return true; }
}
/// <summary>
///
/// </summary>
/// <param name="seconds"></param>
private void DelayInSeconds(int seconds)
{
TimeSpan DiffDelay = new TimeSpan(0, 0, seconds);
DateTime EndDelay = DateTime.Now.Add(DiffDelay);
while (DateTime.Now < EndDelay)
{
;//Do nothing!!
}
}
private SceneObjectPart findPrim(UUID objectID, out string ObjectRegionName)
{
lock (m_Scenes)
{
foreach (Scene s in m_Scenes.Values)
{
SceneObjectPart part = s.GetSceneObjectPart(objectID);
if (part != null)
{
ObjectRegionName = s.RegionInfo.RegionName;
return part;
}
}
}
ObjectRegionName = string.Empty;
return null;
}
private void resolveNamePositionRegionName(UUID objectID, out string ObjectName, out string ObjectAbsolutePosition, out string ObjectRegionName)
{
string m_ObjectRegionName;
SceneObjectPart part = findPrim(objectID, out m_ObjectRegionName);
if (part != null)
{
ObjectAbsolutePosition = part.AbsolutePosition.ToString();
ObjectName = part.Name;
ObjectRegionName = m_ObjectRegionName;
return;
}
ObjectAbsolutePosition = part.AbsolutePosition.ToString();
ObjectName = part.Name;
ObjectRegionName = m_ObjectRegionName;
return;
}
/// <summary>
/// SendMail function utilized by llEMail
/// </summary>
/// <param name="objectID"></param>
/// <param name="address"></param>
/// <param name="subject"></param>
/// <param name="body"></param>
public void SendEmail(UUID objectID, string address, string subject, string body)
{
//Check if address is empty
if (address == string.Empty)
return;
//FIXED:Check the email is correct form in REGEX
string EMailpatternStrict = @"^(([^<>()[\]\\.,;:\s@\""]+"
+ @"(\.[^<>()[\]\\.,;:\s@\""]+)*)|(\"".+\""))@"
+ @"((\[[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}"
+ @"\.[0-9]{1,3}\])|(([a-zA-Z\-0-9]+\.)+"
+ @"[a-zA-Z]{2,}))$";
Regex EMailreStrict = new Regex(EMailpatternStrict);
bool isEMailStrictMatch = EMailreStrict.IsMatch(address);
if (!isEMailStrictMatch)
{
m_log.Error("[EMAIL] REGEX Problem in EMail Address: "+address);
return;
}
//FIXME:Check if subject + body = 4096 Byte
if ((subject.Length + body.Length) > 1024)
{
m_log.Error("[EMAIL] subject + body > 1024 Byte");
return;
}
try
{
string LastObjectName = string.Empty;
string LastObjectPosition = string.Empty;
string LastObjectRegionName = string.Empty;
//DONE: Message as Second Life style
//20 second delay - AntiSpam System - for now only 10 seconds
DelayInSeconds(10);
//Creation EmailMessage
EmailMessage emailMessage = new EmailMessage();
//From
emailMessage.FromAddress = new EmailAddress(objectID.ToString()+"@"+m_HostName);
//To - Only One
emailMessage.AddToAddress(new EmailAddress(address));
//Subject
emailMessage.Subject = subject;
//TEXT Body
resolveNamePositionRegionName(objectID, out LastObjectName, out LastObjectPosition, out LastObjectRegionName);
emailMessage.TextPart = new TextAttachment("Object-Name: " + LastObjectName +
"\r\nRegion: " + LastObjectRegionName + "\r\nLocal-Position: " +
LastObjectPosition+"\r\n\r\n\r\n" + body);
//HTML Body
emailMessage.HtmlPart = new HtmlAttachment("<html><body><p>" +
"<BR>Object-Name: " + LastObjectName +
"<BR>Region: " + LastObjectRegionName +
"<BR>Local-Position: " + LastObjectPosition + "<BR><BR><BR>"
+body+"\r\n</p></body><html>");
//Set SMTP SERVER config
SmtpServer smtpServer=new SmtpServer(SMTP_SERVER_HOSTNAME,SMTP_SERVER_PORT);
//Authentication
smtpServer.SmtpAuthToken=new SmtpAuthToken(SMTP_SERVER_LOGIN, SMTP_SERVER_PASSWORD);
//Send Email Message
emailMessage.Send(smtpServer);
//Log
m_log.Info("[EMAIL] EMail sent to: " + address + " from object: " + objectID.ToString());
}
catch (Exception e)
{
m_log.Error("[EMAIL] DefaultEmailModule Exception: "+e.Message);
return;
}
}
/// <summary>
///
/// </summary>
/// <param name="objectID"></param>
/// <param name="sender"></param>
/// <param name="subject"></param>
/// <returns></returns>
public Email GetNextEmail(UUID objectID, string sender, string subject)
{
return null;
}
}
}