mirror of
https://github.com/opensim/opensim.git
synced 2026-05-23 09:16:49 +08:00
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.
The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.
I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
516 lines
19 KiB
C#
516 lines
19 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Globalization;
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using System.IO;
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using System.Net;
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using OpenMetaverse;
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using OpenMetaverse.Imaging;
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using Nini.Config;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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//using Cairo;
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namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender
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{
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public class VectorRenderModule : IRegionModule, IDynamicTextureRender
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{
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private string m_name = "VectorRenderModule";
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private Scene m_scene;
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private IDynamicTextureManager m_textureManager;
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public VectorRenderModule()
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{
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}
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#region IDynamicTextureRender Members
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public string GetContentType()
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{
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return ("vector");
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}
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public string GetName()
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{
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return m_name;
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}
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public bool SupportsAsynchronous()
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{
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return true;
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}
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public byte[] ConvertUrl(string url, string extraParams)
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{
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return null;
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}
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public byte[] ConvertStream(Stream data, string extraParams)
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{
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return null;
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}
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public bool AsyncConvertUrl(UUID id, string url, string extraParams)
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{
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return false;
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}
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public bool AsyncConvertData(UUID id, string bodyData, string extraParams)
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{
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Draw(bodyData, id, extraParams);
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return true;
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}
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#endregion
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#region IRegionModule Members
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public void Initialise(Scene scene, IConfigSource config)
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{
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if (m_scene == null)
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{
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m_scene = scene;
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}
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}
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public void PostInitialise()
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{
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m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
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if (m_textureManager != null)
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{
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m_textureManager.RegisterRender(GetContentType(), this);
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}
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return m_name; }
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}
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public bool IsSharedModule
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{
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get { return true; }
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}
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#endregion
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private void Draw(string data, UUID id, string extraParams)
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{
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// We need to cater for old scripts that didnt use extraParams neatly, they use either an integer size which represents both width and height, or setalpha
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// we will now support multiple comma seperated params in the form width:256,height:512,alpha:255
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int width = 256;
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int height = 256;
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int alpha = 255; // 0 is transparent
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char[] paramDelimiter = { ',' };
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char[] nvpDelimiter = { ':' };
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extraParams = extraParams.Trim();
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extraParams = extraParams.ToLower();
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string[] nvps = extraParams.Split(paramDelimiter);
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int temp = -1;
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foreach (string pair in nvps)
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{
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string[] nvp = pair.Split(nvpDelimiter);
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string name = "";
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string value = "";
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if (nvp[0] != null)
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{
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name = nvp[0].Trim();
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}
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if (nvp.Length == 2)
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{
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value = nvp[1].Trim();
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}
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switch (name)
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{
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case "width":
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temp = parseIntParam(value);
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if (temp != -1)
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{
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if (temp < 1)
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{
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width = 1;
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}
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else if (temp > 2048)
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{
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width = 2048;
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}
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else
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{
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width = temp;
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}
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}
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break;
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case "height":
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temp = parseIntParam(value);
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if (temp != -1)
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{
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if (temp < 1)
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{
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height = 1;
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}
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else if (temp > 2048)
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{
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height = 2048;
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}
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else
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{
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height = temp;
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}
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}
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break;
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case "alpha":
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temp = parseIntParam(value);
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if (temp != -1)
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{
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if (temp < 0)
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{
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alpha = 0;
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}
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else if (temp > 255)
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{
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alpha = 255;
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}
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else
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{
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alpha = temp;
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}
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}
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break;
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case "":
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// blank string has been passed do nothing just use defaults
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break;
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default: // this is all for backwards compat, all a bit ugly hopfully can be removed in future
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// could be either set alpha or just an int
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if (name == "setalpha")
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{
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alpha = 0; // set the texture to have transparent background (maintains backwards compat)
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}
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else
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{
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// this function used to accept an int on its own that represented both
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// width and height, this is to maintain backwards compat, could be removed
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// but would break existing scripts
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temp = parseIntParam(name);
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if (temp != -1)
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{
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if (temp > 1024)
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temp = 1024;
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if (temp < 128)
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temp = 128;
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width = temp;
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height = temp;
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}
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}
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break;
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}
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}
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Bitmap bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb);
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Graphics graph = Graphics.FromImage(bitmap);
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// this is really just to save people filling the
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// background white in their scripts, only do when fully opaque
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if (alpha == 255)
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{
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graph.FillRectangle(new SolidBrush(Color.White), 0, 0, width, height);
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}
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for (int w = 0; w < bitmap.Width; w++)
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{
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for (int h = 0; h < bitmap.Height; h++)
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{
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bitmap.SetPixel(w, h, Color.FromArgb(alpha, bitmap.GetPixel(w, h)));
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}
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}
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GDIDraw(data, graph);
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byte[] imageJ2000 = new byte[0];
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try
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{
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imageJ2000 = OpenJPEG.EncodeFromImage(bitmap, true);
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}
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catch (Exception)
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{
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Console.WriteLine(
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"[VECTORRENDERMODULE]: OpenJpeg Encode Failed. Empty byte data returned!");
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}
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m_textureManager.ReturnData(id, imageJ2000);
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}
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private int parseIntParam(string strInt)
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{
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int parsed;
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try
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{
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parsed = Convert.ToInt32(strInt);
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}
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catch (Exception)
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{
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//Ckrinke: Add a WriteLine to remove the warning about 'e' defined but not used
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// Console.WriteLine("Problem with Draw. Please verify parameters." + e.ToString());
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parsed = -1;
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}
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return parsed;
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}
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/*
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private void CairoDraw(string data, System.Drawing.Graphics graph)
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{
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using (Win32Surface draw = new Win32Surface(graph.GetHdc()))
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{
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Context contex = new Context(draw);
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contex.Antialias = Antialias.None; //fastest method but low quality
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contex.LineWidth = 7;
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char[] lineDelimiter = { ';' };
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char[] partsDelimiter = { ',' };
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string[] lines = data.Split(lineDelimiter);
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foreach (string line in lines)
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{
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string nextLine = line.Trim();
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if (nextLine.StartsWith("MoveTO"))
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{
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float x = 0;
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float y = 0;
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GetParams(partsDelimiter, ref nextLine, ref x, ref y);
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contex.MoveTo(x, y);
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}
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else if (nextLine.StartsWith("LineTo"))
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{
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float x = 0;
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float y = 0;
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GetParams(partsDelimiter, ref nextLine, ref x, ref y);
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contex.LineTo(x, y);
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contex.Stroke();
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}
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}
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}
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graph.ReleaseHdc();
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}
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*/
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private void GDIDraw(string data, Graphics graph)
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{
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Point startPoint = new Point(0, 0);
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Point endPoint = new Point(0, 0);
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Pen drawPen = new Pen(Color.Black, 7);
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string fontName = "Arial";
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float fontSize = 14;
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Font myFont = new Font(fontName, fontSize);
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SolidBrush myBrush = new SolidBrush(Color.Black);
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char[] lineDelimiter = {';'};
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char[] partsDelimiter = {','};
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string[] lines = data.Split(lineDelimiter);
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foreach (string line in lines)
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{
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string nextLine = line.Trim();
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//replace with switch, or even better, do some proper parsing
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if (nextLine.StartsWith("MoveTo"))
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{
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float x = 0;
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float y = 0;
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GetParams(partsDelimiter, ref nextLine, 6, ref x, ref y);
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startPoint.X = (int) x;
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startPoint.Y = (int) y;
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}
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else if (nextLine.StartsWith("LineTo"))
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{
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float x = 0;
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float y = 0;
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GetParams(partsDelimiter, ref nextLine, 6, ref x, ref y);
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endPoint.X = (int) x;
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endPoint.Y = (int) y;
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graph.DrawLine(drawPen, startPoint, endPoint);
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startPoint.X = endPoint.X;
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startPoint.Y = endPoint.Y;
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}
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else if (nextLine.StartsWith("Text"))
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{
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nextLine = nextLine.Remove(0, 4);
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nextLine = nextLine.Trim();
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graph.DrawString(nextLine, myFont, myBrush, startPoint);
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}
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else if (nextLine.StartsWith("Image"))
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{
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float x = 0;
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float y = 0;
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GetParams(partsDelimiter, ref nextLine, 5, ref x, ref y);
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endPoint.X = (int) x;
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endPoint.Y = (int) y;
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Image image = ImageHttpRequest(nextLine);
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graph.DrawImage(image, (float) startPoint.X, (float) startPoint.Y, x, y);
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startPoint.X += endPoint.X;
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startPoint.Y += endPoint.Y;
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}
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else if (nextLine.StartsWith("Rectangle"))
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{
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float x = 0;
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float y = 0;
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GetParams(partsDelimiter, ref nextLine, 9, ref x, ref y);
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endPoint.X = (int) x;
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endPoint.Y = (int) y;
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graph.DrawRectangle(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
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startPoint.X += endPoint.X;
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startPoint.Y += endPoint.Y;
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}
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else if (nextLine.StartsWith("FillRectangle"))
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{
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float x = 0;
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float y = 0;
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GetParams(partsDelimiter, ref nextLine, 13, ref x, ref y);
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endPoint.X = (int) x;
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endPoint.Y = (int) y;
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graph.FillRectangle(myBrush, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
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startPoint.X += endPoint.X;
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startPoint.Y += endPoint.Y;
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}
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else if (nextLine.StartsWith("Ellipse"))
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{
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float x = 0;
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float y = 0;
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GetParams(partsDelimiter, ref nextLine, 7, ref x, ref y);
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endPoint.X = (int) x;
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endPoint.Y = (int) y;
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graph.DrawEllipse(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
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startPoint.X += endPoint.X;
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startPoint.Y += endPoint.Y;
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}
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else if (nextLine.StartsWith("FontSize"))
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{
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nextLine = nextLine.Remove(0, 8);
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nextLine = nextLine.Trim();
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fontSize = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture);
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myFont = new Font(fontName, fontSize);
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}
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else if (nextLine.StartsWith("FontName"))
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{
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nextLine = nextLine.Remove(0, 8);
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fontName = nextLine.Trim();
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myFont = new Font(fontName, fontSize);
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}
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else if (nextLine.StartsWith("PenSize"))
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{
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nextLine = nextLine.Remove(0, 7);
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nextLine = nextLine.Trim();
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float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture);
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drawPen.Width = size;
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}
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else if (nextLine.StartsWith("PenColour"))
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{
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nextLine = nextLine.Remove(0, 9);
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nextLine = nextLine.Trim();
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int hex = 0;
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Color newColour;
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if (Int32.TryParse(nextLine, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex))
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{
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newColour = Color.FromArgb(hex);
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}
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else
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{
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// this doesn't fail, it just returns black if nothing is found
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newColour = Color.FromName(nextLine);
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}
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myBrush.Color = newColour;
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drawPen.Color = newColour;
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}
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}
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}
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private static void GetParams(char[] partsDelimiter, ref string line, int startLength, ref float x, ref float y)
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{
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line = line.Remove(0, startLength);
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string[] parts = line.Split(partsDelimiter);
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if (parts.Length == 2)
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{
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string xVal = parts[0].Trim();
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string yVal = parts[1].Trim();
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x = Convert.ToSingle(xVal, CultureInfo.InvariantCulture);
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y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture);
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}
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else if (parts.Length > 2)
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{
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string xVal = parts[0].Trim();
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string yVal = parts[1].Trim();
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x = Convert.ToSingle(xVal, CultureInfo.InvariantCulture);
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y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture);
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line = "";
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for (int i = 2; i < parts.Length; i++)
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{
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line = line + parts[i].Trim();
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line = line + " ";
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}
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}
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}
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private Bitmap ImageHttpRequest(string url)
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{
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WebRequest request = HttpWebRequest.Create(url);
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//Ckrinke: Comment out for now as 'str' is unused. Bring it back into play later when it is used.
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//Ckrinke Stream str = null;
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HttpWebResponse response = (HttpWebResponse) (request).GetResponse();
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if (response.StatusCode == HttpStatusCode.OK)
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{
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Bitmap image = new Bitmap(response.GetResponseStream());
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return image;
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}
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return null;
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}
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}
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}
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