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8d724e90de0fb3b406f82f4e06b6f5b79c5a538c
opensim/OpenSim/Region/ScriptEngine/Interfaces
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Justin Clark-Casey (justincc) 8d724e90de For scripts in attachments, don't save .state files apart from the initial one as these are ignored since .state is saved in the attachment's asset.
This eliminates pointless work and exceptions when an appdomain is unloaded whilst an attachment script state is persisted.
Adds test for this case.
Relates to http://opensimulator.org/mantis/view.php?id=7407
2015-01-16 22:46:48 +00:00
..
ICompiler.cs
If [XEngine] ScriptStopStrategy is changed between abort and co-op, for the existing session use the previous strategy for that script rather than not starting the script at all.
2014-07-11 00:03:02 +01:00
IScript.cs
Another stab at cmickeyb's patch for script GC.
2009-08-07 20:43:23 +01:00
IScriptApi.cs
Pass narrower WaitHandle rather than EventWaitHandle as co-op termination wait handle to script APIs.
2013-01-23 23:38:08 +00:00
IScriptEngine.cs
If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then continue to generate C# that is functionality identical to historical generation
2013-01-23 02:36:43 +00:00
IScriptInstance.cs
For scripts in attachments, don't save .state files apart from the initial one as these are ignored since .state is saved in the attachment's asset.
2015-01-16 22:46:48 +00:00
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