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297 lines
11 KiB
C#
297 lines
11 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenMetaverse;
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using log4net;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.Environment.Modules.Avatar.Groups
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{
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public class GroupsModule : IRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Dictionary<UUID, GroupList> m_grouplistmap = new Dictionary<UUID, GroupList>();
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private Dictionary<UUID, GroupData> m_groupmap = new Dictionary<UUID, GroupData>();
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private Dictionary<UUID, IClientAPI> m_iclientmap = new Dictionary<UUID, IClientAPI>();
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private Dictionary<UUID, GroupData> m_groupUUIDGroup = new Dictionary<UUID, GroupData>();
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private UUID opensimulatorGroupID = new UUID("00000000-68f9-1111-024e-222222111123");
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private List<Scene> m_scene = new List<Scene>();
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#region IRegionModule Members
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public void Initialise(Scene scene, IConfigSource config)
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{
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IConfig groupsConfig = config.Configs["Groups"];
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if (groupsConfig == null)
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{
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m_log.Info("[GROUPS] No configuration found. Using defaults");
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}
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else
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{
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if (!groupsConfig.GetBoolean("Enabled", false))
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{
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m_log.Info("[GROUPS] Groups disabled in configuration");
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return;
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}
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if (groupsConfig.GetString("Module", "Default") != "Default")
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return;
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}
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m_log.Info("[GROUPS] Activated default groups module");
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lock (m_scene)
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{
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m_scene.Add(scene);
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}
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scene.EventManager.OnNewClient += OnNewClient;
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scene.EventManager.OnClientClosed += OnClientClosed;
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scene.EventManager.OnGridInstantMessageToGroupsModule += OnGridInstantMessage;
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lock (m_groupUUIDGroup)
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{
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GroupData OpenSimulatorGroup = new GroupData();
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OpenSimulatorGroup.ActiveGroupTitle = "OpenSimulator Tester";
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OpenSimulatorGroup.GroupID = opensimulatorGroupID;
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OpenSimulatorGroup.groupName = "OpenSimulator Testing";
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OpenSimulatorGroup.ActiveGroupPowers = GroupPowers.AllowSetHome;
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OpenSimulatorGroup.GroupTitles.Add("OpenSimulator Tester");
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if (!m_groupUUIDGroup.ContainsKey(opensimulatorGroupID))
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m_groupUUIDGroup.Add(opensimulatorGroupID, OpenSimulatorGroup);
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}
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//scene.EventManager.
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}
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public void PostInitialise()
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{
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}
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public void Close()
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{
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m_log.Info("[GROUP]: Shutting down group module.");
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lock (m_iclientmap)
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{
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m_iclientmap.Clear();
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}
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lock (m_groupmap)
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{
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m_groupmap.Clear();
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}
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lock (m_grouplistmap)
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{
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m_grouplistmap.Clear();
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}
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GC.Collect();
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}
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public string Name
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{
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get { return "GroupsModule"; }
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}
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public bool IsSharedModule
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{
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get { return true; }
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}
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#endregion
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private void OnNewClient(IClientAPI client)
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{
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// Subscribe to instant messages
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client.OnInstantMessage += OnInstantMessage;
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client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest;
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client.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest;
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lock (m_iclientmap)
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{
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if (!m_iclientmap.ContainsKey(client.AgentId))
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{
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m_iclientmap.Add(client.AgentId, client);
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}
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}
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GroupData OpenSimulatorGroup = null;
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lock (m_groupUUIDGroup)
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{
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OpenSimulatorGroup = m_groupUUIDGroup[opensimulatorGroupID];
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if (!OpenSimulatorGroup.GroupMembers.Contains(client.AgentId))
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{
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OpenSimulatorGroup.GroupMembers.Add(client.AgentId);
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m_groupUUIDGroup[opensimulatorGroupID] = OpenSimulatorGroup;
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}
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}
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lock (m_groupmap)
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{
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if (!m_groupmap.ContainsKey(client.AgentId))
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{
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m_groupmap.Add(client.AgentId, OpenSimulatorGroup);
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}
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}
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GroupList testGroupList = new GroupList();
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testGroupList.m_GroupList.Add(OpenSimulatorGroup.GroupID);
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lock (m_grouplistmap)
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{
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if (!m_grouplistmap.ContainsKey(client.AgentId))
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{
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m_grouplistmap.Add(client.AgentId, testGroupList);
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}
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}
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m_log.Info("[GROUP]: Adding " + client.Name + " to " + OpenSimulatorGroup.groupName + " ");
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GroupData[] updateGroups = new GroupData[1];
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updateGroups[0] = OpenSimulatorGroup;
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client.SendGroupMembership(updateGroups);
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}
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private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID AgentID, UUID SessionID)
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{
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// Adam, this is one of those impossible to refactor items without resorting to .Split hackery
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string firstname = remoteClient.FirstName;
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string lastname = remoteClient.LastName;
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UUID ActiveGroupID = UUID.Zero;
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uint ActiveGroupPowers = 0;
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string ActiveGroupName = "OpenSimulator Tester";
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string ActiveGroupTitle = "I IZ N0T";
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bool foundUser = false;
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lock (m_iclientmap)
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{
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if (m_iclientmap.ContainsKey(remoteClient.AgentId))
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{
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foundUser = true;
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}
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}
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if (foundUser)
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{
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lock (m_groupmap)
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{
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if (m_groupmap.ContainsKey(remoteClient.AgentId))
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{
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GroupData grp = m_groupmap[remoteClient.AgentId];
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if (grp != null)
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{
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ActiveGroupID = grp.GroupID;
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ActiveGroupName = grp.groupName;
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ActiveGroupPowers = grp.groupPowers;
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ActiveGroupTitle = grp.ActiveGroupTitle;
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}
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remoteClient.SendAgentDataUpdate(AgentID, ActiveGroupID, firstname, lastname, ActiveGroupPowers, ActiveGroupName, ActiveGroupTitle);
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}
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}
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}
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}
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private void OnInstantMessage(IClientAPI client, UUID fromAgentID,
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UUID fromAgentSession, UUID toAgentID,
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UUID imSessionID, uint timestamp, string fromAgentName,
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string message, byte dialog, bool fromGroup, byte offline,
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uint ParentEstateID, Vector3 Position, UUID RegionID,
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byte[] binaryBucket)
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{
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}
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private void OnGridInstantMessage(GridInstantMessage msg)
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{
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// Trigger the above event handler
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OnInstantMessage(null, new UUID(msg.fromAgentID), new UUID(msg.fromAgentSession),
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new UUID(msg.toAgentID), new UUID(msg.imSessionID), msg.timestamp, msg.fromAgentName,
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msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID,
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new Vector3(msg.Position.X, msg.Position.Y, msg.Position.Z), new UUID(msg.RegionID),
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msg.binaryBucket);
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}
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private void HandleUUIDGroupNameRequest(UUID id,IClientAPI remote_client)
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{
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string groupnamereply = "Unknown";
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UUID groupUUID = UUID.Zero;
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lock (m_groupUUIDGroup)
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{
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if (m_groupUUIDGroup.ContainsKey(id))
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{
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GroupData grp = m_groupUUIDGroup[id];
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groupnamereply = grp.groupName;
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groupUUID = grp.GroupID;
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}
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}
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remote_client.SendGroupNameReply(groupUUID, groupnamereply);
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}
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private void OnClientClosed(UUID agentID)
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{
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lock (m_iclientmap)
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{
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if (m_iclientmap.ContainsKey(agentID))
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{
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IClientAPI cli = m_iclientmap[agentID];
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if (cli != null)
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{
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m_log.Info("[GROUP]: Removing all reference to groups for " + cli.Name);
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}
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else
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{
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m_log.Info("[GROUP]: Removing all reference to groups for " + agentID.ToString());
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}
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m_iclientmap.Remove(agentID);
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}
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}
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lock (m_groupmap)
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{
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if (m_groupmap.ContainsKey(agentID))
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{
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m_groupmap.Remove(agentID);
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}
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}
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lock (m_grouplistmap)
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{
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if (m_grouplistmap.ContainsKey(agentID))
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{
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m_grouplistmap.Remove(agentID);
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}
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}
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GC.Collect();
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}
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}
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}
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