This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-05-20 07:05:46 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
91557f18cd796e64158d2e3dbdef28d0b3927d1b
opensim
/
OpenSim
/
Region
/
ScriptEngine
/
Shared
History
Melanie
91557f18cd
Set collision sound type so custom sound types are recognized
2012-06-07 17:59:20 +02:00
..
Api
Set collision sound type so custom sound types are recognized
2012-06-07 17:59:20 +02:00
CodeTools
Protect the scriptmodulecomms interface.
2012-03-15 13:37:43 -07:00
Instance
Added a invalidCollisionSoundUUID so that scripts can stop all collision sounds with llCollisionSound("",...). UUID.Zero means defaults should be used. In case part has several scripts with confliting llCollisionSound result depende on exec order. Specially on reset the efect of "" depends on reset order, it should override the others. This is intermediate improve(?) since collisions sounds seem to need a deaper revision.
2012-05-16 12:27:49 +01:00
Tests
Fix llGiveInventory() so that it checks the destination part for AllowInventoryDrop, not the source.
2012-03-22 22:33:37 +00:00
AssemblyResolver.cs
Add a regression test to compile and start a script. Remove Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText().
2012-02-07 17:44:37 +00:00
Helpers.cs
Resolve merge commits, stage 1
2011-09-04 07:06:36 -07:00
LSL_Types.cs
llListSort SL compatibility: When sorting strided list and the list
2012-03-05 11:54:06 +01:00