Files
opensim/OpenSim/Region/Environment/Modules/Framework/EventQueueHelper.cs
2008-11-19 06:25:34 +00:00

172 lines
7.1 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Net;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace OpenSim.Region.Environment
{
public class EventQueueHelper
{
private EventQueueHelper() {} // no construction possible, it's an utility class
private static byte[] regionHandleToByteArray(ulong regionHandle)
{
// Reverse endianness of RegionHandle
return new byte[]
{
(byte)((regionHandle >> 56) % 256),
(byte)((regionHandle >> 48) % 256),
(byte)((regionHandle >> 40) % 256),
(byte)((regionHandle >> 32) % 256),
(byte)((regionHandle >> 24) % 256),
(byte)((regionHandle >> 16) % 256),
(byte)((regionHandle >> 8) % 256),
(byte)(regionHandle % 256)
};
}
public static OSD buildEvent(string eventName, OSD eventBody)
{
OSDMap llsdEvent = new OSDMap(2);
llsdEvent.Add("message", new OSDString(eventName));
llsdEvent.Add("body", eventBody);
return llsdEvent;
}
public static OSD EnableSimulator(ulong Handle, IPEndPoint endPoint)
{
OSDMap llsdSimInfo = new OSDMap(3);
llsdSimInfo.Add("Handle", new OSDBinary(regionHandleToByteArray(Handle)));
llsdSimInfo.Add("IP", new OSDBinary(endPoint.Address.GetAddressBytes()));
llsdSimInfo.Add("Port", new OSDInteger(endPoint.Port));
OSDArray arr = new OSDArray(1);
arr.Add(llsdSimInfo);
OSDMap llsdBody = new OSDMap(1);
llsdBody.Add("SimulatorInfo", arr);
return buildEvent("EnableSimulator", llsdBody);
}
public static OSD CrossRegion(ulong Handle, Vector3 pos, Vector3 lookAt,
IPEndPoint newRegionExternalEndPoint,
string capsURL, UUID AgentID, UUID SessionID)
{
OSDArray LookAtArr = new OSDArray(3);
LookAtArr.Add(OSD.FromReal(lookAt.X));
LookAtArr.Add(OSD.FromReal(lookAt.Y));
LookAtArr.Add(OSD.FromReal(lookAt.Z));
OSDArray PositionArr = new OSDArray(3);
PositionArr.Add(OSD.FromReal(pos.X));
PositionArr.Add(OSD.FromReal(pos.Y));
PositionArr.Add(OSD.FromReal(pos.Z));
OSDMap InfoMap = new OSDMap(2);
InfoMap.Add("LookAt", LookAtArr);
InfoMap.Add("Position", PositionArr);
OSDArray InfoArr = new OSDArray(1);
InfoArr.Add(InfoMap);
OSDMap AgentDataMap = new OSDMap(2);
AgentDataMap.Add("AgentID", OSD.FromUUID(AgentID));
AgentDataMap.Add("SessionID", OSD.FromUUID(SessionID));
OSDArray AgentDataArr = new OSDArray(1);
AgentDataArr.Add(AgentDataMap);
OSDMap RegionDataMap = new OSDMap(4);
RegionDataMap.Add("RegionHandle", OSD.FromBinary(regionHandleToByteArray(Handle)));
RegionDataMap.Add("SeedCapability", OSD.FromString(capsURL));
RegionDataMap.Add("SimIP", OSD.FromBinary(newRegionExternalEndPoint.Address.GetAddressBytes()));
RegionDataMap.Add("SimPort", OSD.FromInteger(newRegionExternalEndPoint.Port));
OSDArray RegionDataArr = new OSDArray(1);
RegionDataArr.Add(RegionDataMap);
OSDMap llsdBody = new OSDMap(3);
llsdBody.Add("Info", InfoArr);
llsdBody.Add("AgentData", AgentDataArr);
llsdBody.Add("RegionData", RegionDataArr);
return buildEvent("CrossedRegion", llsdBody);
}
public static OSD TeleportFinishEvent(
ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint,
uint locationID, uint flags, string capsURL, UUID AgentID)
{
OSDMap info = new OSDMap();
info.Add("AgentID", OSD.FromUUID(AgentID));
info.Add("LocationID", OSD.FromInteger(4)); // TODO what is this?
info.Add("RegionHandle", OSD.FromBinary(regionHandleToByteArray(regionHandle)));
info.Add("SeedCapability", OSD.FromString(capsURL));
info.Add("SimAccess", OSD.FromInteger(simAccess));
info.Add("SimIP", OSD.FromBinary(regionExternalEndPoint.Address.GetAddressBytes()));
info.Add("SimPort", OSD.FromInteger(regionExternalEndPoint.Port));
info.Add("TeleportFlags", OSD.FromBinary(1L << 4)); // AgentManager.TeleportFlags.ViaLocation
OSDArray infoArr = new OSDArray();
infoArr.Add(info);
OSDMap body = new OSDMap();
body.Add("Info", infoArr);
return buildEvent("TeleportFinish", body);
}
public static OSD ScriptRunningReplyEvent(UUID objectID, UUID itemID, bool running, bool mono)
{
OSDMap script = new OSDMap();
script.Add("ObjectID", OSD.FromUUID(objectID));
script.Add("ItemID", OSD.FromUUID(itemID));
script.Add("Running", OSD.FromBoolean(running));
script.Add("Mono", OSD.FromBoolean(mono));
OSDArray scriptArr = new OSDArray();
scriptArr.Add(script);
OSDMap body = new OSDMap();
body.Add("Script", scriptArr);
return buildEvent("ScriptRunningReply", body);
}
public static OSD KeepAliveEvent()
{
return buildEvent("FAKEEVENT", new OSDMap());
}
}
}