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9225b783092d3265714520fdfdab8100902b27c2
opensim/OpenSim/Addons/Groups
History
UbitUmarov 9225b78309 missing files...
2019-04-30 23:04:04 +01:00
..
Hypergrid
fix groups v2 agentUUI ofr uuid.zero case
2018-10-20 14:00:13 +01:00
Local
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
Properties
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
Remote
let StreamReader be in using statements
2017-05-07 00:47:45 +01:00
Service
code aesthetics
2018-11-17 17:05:28 +00:00
ForeignImporter.cs
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
2015-01-09 08:31:56 -08:00
GroupsExtendedData.cs
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
GroupsMessagingModule.cs
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
GroupsModule.cs
missing files...
2019-04-30 23:04:04 +01:00
IGroupsServicesConnector.cs
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
RemoteConnectorCacheWrapper.cs
For built-in groups, if a delegate throws an exception (e.g. due to network failure), always remove its request from the m_ActiveRequests list.
2015-02-04 17:04:59 +00:00
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