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are multiple messages in a second and that is usually (in my experience) meaning the logging itself is slowing down the program. Leaving the unsuccesful message as we need to know about that path.
157 lines
6.1 KiB
C#
157 lines
6.1 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.IO;
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using System.Net;
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using System.Reflection;
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using System.Text;
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using System.Xml;
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using System.Xml.Serialization;
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using OpenMetaverse;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Statistics;
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namespace OpenSim.Grid.AssetServer
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{
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public class GetAssetStreamHandler : BaseStreamHandler
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private OpenAsset_Main m_assetManager;
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private IAssetProviderPlugin m_assetProvider;
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/// <summary>
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/// Constructor.
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/// </summary>
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/// <param name="assetManager"></param>
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/// <param name="assetProvider"></param>
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public GetAssetStreamHandler(IAssetProviderPlugin assetProvider)
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: base("GET", "/assets")
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{
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m_log.Info("[REST]: In Get Request");
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// m_assetManager = assetManager;
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m_assetProvider = assetProvider;
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}
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public override byte[] Handle(string path, Stream request,
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OSHttpRequest httpRequest, OSHttpResponse httpResponse)
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{
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string param = GetParam(path);
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byte[] result = new byte[] {};
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string[] p = param.Split(new char[] {'/', '?', '&'}, StringSplitOptions.RemoveEmptyEntries);
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if (p.Length > 0)
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{
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UUID assetID = UUID.Zero;
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if (!UUID.TryParse(p[0], out assetID))
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{
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m_log.InfoFormat(
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"[REST]: GET:/asset ignoring request with malformed UUID {0}", p[0]);
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return result;
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}
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if (StatsManager.AssetStats != null)
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StatsManager.AssetStats.AddRequest();
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AssetBase asset = m_assetProvider.FetchAsset(assetID);
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if (asset != null)
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{
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XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
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MemoryStream ms = new MemoryStream();
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XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8);
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xw.Formatting = Formatting.Indented;
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xs.Serialize(xw, asset);
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xw.Flush();
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ms.Seek(0, SeekOrigin.Begin);
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//StreamReader sr = new StreamReader(ms);
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result = ms.GetBuffer();
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//Ckrinke 1/11/09 Commenting out the succesful REST message as under heavy use there
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//are multiple messages in a second and that is usually (in my experience) meaning
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//the logging itself is slowing down the program. Leaving the unsuccesful message
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//as we need to know about that path.
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// m_log.InfoFormat(
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// "[REST]: GET:/asset found {0} with name {1}, size {2} bytes",
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// assetID, asset.Name, result.Length);
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Array.Resize<byte>(ref result, (int) ms.Length);
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}
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else
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{
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if (StatsManager.AssetStats != null)
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StatsManager.AssetStats.AddNotFoundRequest();
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m_log.InfoFormat("[REST]: GET:/asset failed to find {0}", assetID);
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}
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}
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return result;
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}
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}
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public class PostAssetStreamHandler : BaseStreamHandler
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private OpenAsset_Main m_assetManager;
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private IAssetProviderPlugin m_assetProvider;
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public override byte[] Handle(string path, Stream request,
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OSHttpRequest httpRequest, OSHttpResponse httpResponse)
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{
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string param = GetParam(path);
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UUID assetId;
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if (param.Length > 0)
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UUID.TryParse(param, out assetId);
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// byte[] txBuffer = new byte[4096];
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XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
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AssetBase asset = (AssetBase) xs.Deserialize(request);
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m_log.InfoFormat("[REST]: Creating asset {0}", asset.FullID);
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m_assetProvider.CreateAsset(asset);
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return new byte[] {};
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}
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public PostAssetStreamHandler(IAssetProviderPlugin assetProvider)
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: base("POST", "/assets")
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{
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// m_assetManager = assetManager;
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m_assetProvider = assetProvider;
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}
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}
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}
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