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92b6d1efbb193da12ffbb8d7e021dffd44dbf8ba
opensim/OpenSim/Region/Environment/Modules/Agent/TextureSender
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Teravus Ovares 76206543e8 * Adds console command, 'predecode-j2k <number of threads>' to load all of the texture assets from the scene and decode the j2k layer data to cache. The work is split between the number of threads you specify. A good number of threads value is the number of cores on your machine minus 1.
* Increases the number of ImageDataPackets we send per PriorityQueue pop and tweak it so that the number of packets is ( (2 * decode level) + 1 ) * 2, and (((2 * (5-decode level)) + 1) * 2).  The first one sends more data for low quality textures, the second one sends more data for high quality textures.
2009-01-25 04:34:00 +00:00
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Tests
* Restore commented out isdone assertions in TextureSendTests.T010_SendPkg()
2009-01-21 18:57:05 +00:00
J2KDecoderModule.cs
* Adds console command, 'predecode-j2k <number of threads>' to load all of the texture assets from the scene and decode the j2k layer data to cache. The work is split between the number of threads you specify. A good number of threads value is the number of cores on your machine minus 1.
2009-01-25 04:34:00 +00:00
TextureSender.cs
Revert progressive texture patch from r8001 until issues can be addressed
2009-01-10 09:15:23 +00:00
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