Files
opensim/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
MW d451dddcd0 Start of replacing the old SceneObject/Primitive classes with the new versions.
PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.)
Also this revision may not work on mono, but that will be fixed soon.
2007-08-09 17:54:22 +00:00

67 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Environment.LandManagement;
using OpenSim.Region.Interfaces;
using OpenSim.Framework.Console;
using libsecondlife;
namespace OpenSim.DataStore.NullStorage
{
public class NullDataStore : IRegionDataStore
{
public void Initialise(string dbfile, string dbname)
{
return;
}
public void StoreObject(SceneObjectGroup obj)
{
}
public void RemoveObject(LLUUID obj)
{
}
public List<SceneObjectGroup> LoadObjects()
{
return new List<SceneObjectGroup>();
}
public void StoreTerrain(double[,] ter)
{
}
public double[,] LoadTerrain()
{
return null;
}
public void RemoveLandObject(uint id)
{
}
public void StoreParcel(Land land)
{
}
public List<Land> LoadLandObjects()
{
return new List<Land>();
}
public void Shutdown()
{
}
}
}