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97fbb8ed45e4827ea7473bac2b792499a9284c3e
opensim/OpenSim/Region/CoreModules/Framework/EntityTransfer
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Justin Clark-Casey (justincc) 9fefbcf7fc minor: since structs are values, assigning them to another variable copies it. Instantiation is unnecessary.
2014-01-17 23:32:37 +00:00
..
EntityTransferModule.cs
minor: since structs are values, assigning them to another variable copies it. Instantiation is unnecessary.
2014-01-17 23:32:37 +00:00
EntityTransferStateMachine.cs
At strategic points in the teleport process, if the client has simultaneously logged out then do not continue.
2013-03-22 01:00:13 +00:00
HGEntityTransferModule.cs
minor: correct attachment spelling mistake in log message in HGEntityTransferModule.OnIncomingSceneObject()
2013-09-26 20:13:29 +01:00
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