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opensim
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98a2c7bfeec6eda7cffbe5c84083ef3a736e306d
opensim
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OpenSim
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ScriptEngine
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UbitUmarov
ea47b03625
Added a invalidCollisionSoundUUID so that scripts can stop all collision sounds with llCollisionSound("",...). UUID.Zero means defaults should be used. In case part has several scripts with confliting llCollisionSound result depende on exec order. Specially on reset the efect of "" depends on reset order, it should override the others. This is intermediate improve(?) since collisions sounds seem to need a deaper revision.
2012-05-16 12:27:49 +01:00
..
Interfaces
Aggregate script execution times by linksets rather than individual prims.
2012-03-16 01:31:53 +00:00
Shared
Added a invalidCollisionSoundUUID so that scripts can stop all collision sounds with llCollisionSound("",...). UUID.Zero means defaults should be used. In case part has several scripts with confliting llCollisionSound result depende on exec order. Specially on reset the efect of "" depends on reset order, it should override the others. This is intermediate improve(?) since collisions sounds seem to need a deaper revision.
2012-05-16 12:27:49 +01:00
XEngine
Merge branch 'master' into careminster
2012-03-20 02:48:11 +00:00