Files
opensim/OpenSim/Region/Framework/Scenes/Tests/BorderTests.cs
Justin Clark-Casey (justincc) 953b7f4917 Add test to check persistence of newly added pre-linked objects
Added a MockRegionDataPlugin to do in-memory persistence for tests since adding this to OpenSim.Data.Null.NullDataStore doesn't seem appropriate
NullDataStore can do nothing because OpenSim only ever retrieve region objects from the database on startup.  Adding an in-memory store here would be unecessary overhead.
2010-09-06 23:00:24 +01:00

343 lines
12 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
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* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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using System;
using System.Collections.Generic;
using System.Text;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common;
namespace OpenSim.Region.Framework.Scenes.Tests
{
[TestFixture]
public class BorderTests
{
[Test]
public void TestCross()
{
TestHelper.InMethod();
List<Border> testborders = new List<Border>();
Border NorthBorder = new Border();
NorthBorder.BorderLine = new Vector3(0, 256, 256); //<---
NorthBorder.CrossDirection = Cardinals.N;
testborders.Add(NorthBorder);
Border SouthBorder = new Border();
SouthBorder.BorderLine = new Vector3(0, 256, 0); //--->
SouthBorder.CrossDirection = Cardinals.S;
testborders.Add(SouthBorder);
Border EastBorder = new Border();
EastBorder.BorderLine = new Vector3(0, 256, 256); //<---
EastBorder.CrossDirection = Cardinals.E;
testborders.Add(EastBorder);
Border WestBorder = new Border();
WestBorder.BorderLine = new Vector3(0, 256, 0); //--->
WestBorder.CrossDirection = Cardinals.W;
testborders.Add(WestBorder);
Vector3 position = new Vector3(200,200,21);
foreach (Border b in testborders)
{
Assert.That(!b.TestCross(position));
}
position = new Vector3(200,280,21);
Assert.That(NorthBorder.TestCross(position));
// Test automatic border crossing
// by setting the border crossing aabb to be the whole region
position = new Vector3(25,25,21); // safely within one 256m region
// The Z value of the BorderLine is reversed, making all positions within the region
// trigger bordercross
SouthBorder.BorderLine = new Vector3(0,256,256); // automatic border cross in the region
Assert.That(SouthBorder.TestCross(position));
NorthBorder.BorderLine = new Vector3(0, 256, 0); // automatic border cross in the region
Assert.That(NorthBorder.TestCross(position));
EastBorder.BorderLine = new Vector3(0, 256, 0); // automatic border cross in the region
Assert.That(EastBorder.TestCross(position));
WestBorder.BorderLine = new Vector3(0, 256, 255); // automatic border cross in the region
Assert.That(WestBorder.TestCross(position));
}
[Test]
public void TestCrossSquare512()
{
TestHelper.InMethod();
List<Border> testborders = new List<Border>();
Border NorthBorder = new Border();
NorthBorder.BorderLine = new Vector3(0, 512, 512);
NorthBorder.CrossDirection = Cardinals.N;
testborders.Add(NorthBorder);
Border SouthBorder = new Border();
SouthBorder.BorderLine = new Vector3(0, 512, 0);
SouthBorder.CrossDirection = Cardinals.S;
testborders.Add(SouthBorder);
Border EastBorder = new Border();
EastBorder.BorderLine = new Vector3(0, 512, 512);
EastBorder.CrossDirection = Cardinals.E;
testborders.Add(EastBorder);
Border WestBorder = new Border();
WestBorder.BorderLine = new Vector3(0, 512, 0);
WestBorder.CrossDirection = Cardinals.W;
testborders.Add(WestBorder);
Vector3 position = new Vector3(450,220,21);
foreach (Border b in testborders)
{
Assert.That(!b.TestCross(position));
}
//Trigger east border
position = new Vector3(513,220,21);
foreach (Border b in testborders)
{
if (b.CrossDirection == Cardinals.E)
Assert.That(b.TestCross(position));
else
Assert.That(!b.TestCross(position));
}
//Trigger west border
position = new Vector3(-1, 220, 21);
foreach (Border b in testborders)
{
if (b.CrossDirection == Cardinals.W)
Assert.That(b.TestCross(position));
else
Assert.That(!b.TestCross(position));
}
//Trigger north border
position = new Vector3(220, 513, 21);
foreach (Border b in testborders)
{
if (b.CrossDirection == Cardinals.N)
Assert.That(b.TestCross(position));
else
Assert.That(!b.TestCross(position));
}
//Trigger south border
position = new Vector3(220, -1, 21);
foreach (Border b in testborders)
{
if (b.CrossDirection == Cardinals.S)
Assert.That(b.TestCross(position));
else
Assert.That(!b.TestCross(position));
}
}
[Test]
public void TestCrossRectangle512x256()
{
TestHelper.InMethod();
List<Border> testborders = new List<Border>();
Border NorthBorder = new Border();
NorthBorder.BorderLine = new Vector3(0, 512, 256);
NorthBorder.CrossDirection = Cardinals.N;
testborders.Add(NorthBorder);
Border SouthBorder = new Border();
SouthBorder.BorderLine = new Vector3(0, 512, 0);
SouthBorder.CrossDirection = Cardinals.S;
testborders.Add(SouthBorder);
Border EastBorder = new Border();
EastBorder.BorderLine = new Vector3(0, 256, 512);
EastBorder.CrossDirection = Cardinals.E;
testborders.Add(EastBorder);
Border WestBorder = new Border();
WestBorder.BorderLine = new Vector3(0, 256, 0);
WestBorder.CrossDirection = Cardinals.W;
testborders.Add(WestBorder);
Vector3 position = new Vector3(450, 220, 21);
foreach (Border b in testborders)
{
Assert.That(!b.TestCross(position));
}
//Trigger east border
position = new Vector3(513, 220, 21);
foreach (Border b in testborders)
{
if (b.CrossDirection == Cardinals.E)
Assert.That(b.TestCross(position));
else
Assert.That(!b.TestCross(position));
}
//Trigger west border
position = new Vector3(-1, 220, 21);
foreach (Border b in testborders)
{
if (b.CrossDirection == Cardinals.W)
Assert.That(b.TestCross(position));
else
Assert.That(!b.TestCross(position));
}
//Trigger north border
position = new Vector3(220, 257, 21);
foreach (Border b in testborders)
{
if (b.CrossDirection == Cardinals.N)
Assert.That(b.TestCross(position));
else
Assert.That(!b.TestCross(position));
}
//Trigger south border
position = new Vector3(220, -1, 21);
foreach (Border b in testborders)
{
if (b.CrossDirection == Cardinals.S)
Assert.That(b.TestCross(position));
else
Assert.That(!b.TestCross(position));
}
}
[Test]
public void TestCrossOdd512x512w256hole()
{
TestHelper.InMethod();
List<Border> testborders = new List<Border>();
// 512____
// | |
// 256__| |___
// | |
// |______|
// 0 | 512
// 256
// Compound North border since the hole is at the top
Border NorthBorder1 = new Border();
NorthBorder1.BorderLine = new Vector3(0, 256, 512);
NorthBorder1.CrossDirection = Cardinals.N;
testborders.Add(NorthBorder1);
Border NorthBorder2 = new Border();
NorthBorder2.BorderLine = new Vector3(256, 512, 256);
NorthBorder2.CrossDirection = Cardinals.N;
testborders.Add(NorthBorder2);
Border SouthBorder = new Border();
SouthBorder.BorderLine = new Vector3(0, 512, 0);
SouthBorder.CrossDirection = Cardinals.S;
testborders.Add(SouthBorder);
//Compound East border
Border EastBorder1 = new Border();
EastBorder1.BorderLine = new Vector3(0, 256, 512);
EastBorder1.CrossDirection = Cardinals.E;
testborders.Add(EastBorder1);
Border EastBorder2 = new Border();
EastBorder2.BorderLine = new Vector3(257, 512, 256);
EastBorder2.CrossDirection = Cardinals.E;
testborders.Add(EastBorder2);
Border WestBorder = new Border();
WestBorder.BorderLine = new Vector3(0, 512, 0);
WestBorder.CrossDirection = Cardinals.W;
testborders.Add(WestBorder);
Vector3 position = new Vector3(450, 220, 21);
foreach (Border b in testborders)
{
Assert.That(!b.TestCross(position));
}
position = new Vector3(220, 450, 21);
foreach (Border b in testborders)
{
Assert.That(!b.TestCross(position));
}
bool result = false;
int bordersTriggered = 0;
position = new Vector3(450, 450, 21);
foreach (Border b in testborders)
{
if (b.TestCross(position))
{
bordersTriggered++;
result = true;
}
}
Assert.That(result);
Assert.That(bordersTriggered == 2);
}
}
}