This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-05-14 10:45:40 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
9af568307e17f9d8975e46bfc3e046789abe3f1c
opensim
/
OpenSim
/
Region
/
CoreModules
History
UbitUmarov
9af568307e
a few changes on chat and dialog from udp/client
2022-06-19 16:03:38 +01:00
..
Agent
use array.Empty<byte>
2022-03-12 15:21:24 +00:00
Asset
== string.Empty is .Lenght == 0
2022-01-13 20:31:52 +00:00
Avatar
a few changes on chat and dialog from udp/client
2022-06-19 16:03:38 +01:00
Framework
add usermanagement bool GetUserName(UUID uuid, out string FirstName, out string LastName)
2022-06-19 11:47:29 +01:00
Properties
…
Scripting
a few changes on chat and dialog from udp/client
2022-06-19 16:03:38 +01:00
ServiceConnectorsIn
== string.Empty is .Lenght == 0
2022-01-13 20:31:52 +00:00
ServiceConnectorsOut
== string.Empty is .Lenght == 0
2022-01-13 20:31:52 +00:00
World
add proper way for viewers to request mute of collision sounds by setting flag 0x80 on agent update Flags (const U8 AU_FLAGS_MUTECOLLISIONS = 0x80;). Their current method of comparing sound UUIDS is just BROKEN, even at SL.
2022-05-10 14:14:33 +01:00