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9c6f28bd4e2bbf59c3af1103ededb5801279600d
opensim
/
OpenSim.RegionServer
/
world
History
MW
9c6f28bd4e
Attempt to fix trunk which someone broke <looks innocent>
2007-05-17 13:23:53 +00:00
..
scripting
* sing loud, sing proud, sing from the heart
2007-05-16 20:36:35 +00:00
Avatar.Client.cs
started to refactor startup code and to move udp server code out to its own class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port)
2007-05-16 12:44:58 +00:00
Avatar.cs
Added RemoveAvatar() method to physics plugins, should be called on log out (needs doing) and when downgrading a client to a child-avatar (should be working)
2007-05-15 21:26:10 +00:00
Avatar.Update.cs
started to refactor startup code and to move udp server code out to its own class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port)
2007-05-16 12:44:58 +00:00
AvatarAnimations.cs
93 warnings in the compiler, 93 warnings appear, you fix one up, create two more, 94 warnings in the compiler...
2007-05-12 15:32:04 +00:00
Entity.cs
Documentation!
2007-04-07 17:37:04 +00:00
Primitive2.cs
Added very basic support for maps (likely to only work in sandbox mode due to the non functioning remote asset server), also currently just uses textures that we already had added to the asset server (this is the first thing that needs fixing)
2007-05-13 12:25:08 +00:00
Primitive.cs
Small clean up of files and directories
2007-04-25 13:03:48 +00:00
SceneObject.cs
Attempt to fix trunk which someone broke <looks innocent>
2007-05-17 13:23:53 +00:00
World.cs
More OO and abstract goodness for Gareth to drool over. Cleaned up the World class a bit and added a WorldBase class (that World now inherits from)
2007-05-17 10:24:10 +00:00
World.PacketHandlers.cs
More OO and abstract goodness for Gareth to drool over. Cleaned up the World class a bit and added a WorldBase class (that World now inherits from)
2007-05-17 10:24:10 +00:00
World.Scripting.cs
started to refactor startup code and to move udp server code out to its own class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port)
2007-05-16 12:44:58 +00:00
WorldBase.cs
More OO and abstract goodness for Gareth to drool over. Cleaned up the World class a bit and added a WorldBase class (that World now inherits from)
2007-05-17 10:24:10 +00:00