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ogb912
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opensim
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9db987b6f9d88b3a2cb77f50b43e9800e91bd610
opensim
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OpenSim
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PhysicsModules
History
UbitUmarov
79945cff7c
improve a bit llpushobject on avatars using bullet, but force is ignored a few seconds after a movement comand. RAdams plz take a look
2015-12-12 20:52:12 +00:00
..
BasicPhysics
remove the use of Vector3 for axis locks on the rest of engines
2015-10-21 00:15:09 +01:00
BulletS
improve a bit llpushobject on avatars using bullet, but force is ignored a few seconds after a movement comand. RAdams plz take a look
2015-12-12 20:52:12 +00:00
ConvexDecompositionDotNet
Merge branch 'master' into avinationmerge
2015-11-01 03:01:59 +00:00
Meshing
On to 0.8.3!
2015-10-18 21:51:49 -07:00
Ode
let old ODE trigger collision sounds like ubOde
2015-11-28 23:44:53 +00:00
POS
remove the use of Vector3 for axis locks on the rest of engines
2015-10-21 00:15:09 +01:00
SharedBase
Make physics engines finish internal representation of loaded prims before starting simulation so it does start for all at same time. Currently only in use by ubOde
2015-10-22 17:34:28 +01:00
ubOde
ubOde: add threading related calls new ode.dll may need. Hope this doesn't break with current linux ode library
2015-11-20 00:37:41 +00:00
ubOdeMeshing
add some missing GC.RemoveMemoryPressure()
2015-12-09 01:43:32 +00:00