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opensim
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9ff5bb9873e41936ef3ddb6fcea2f0529e425e52
opensim
/
OpenSim
/
Grid
History
MW
9800c05c1b
Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-07-01 17:26:33 +00:00
..
AssetServer
Fixed SimpleApp - aka thankgoditssundaycommit
2007-07-01 13:17:27 +00:00
Framework.Manager
Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-07-01 17:26:33 +00:00
GridServer
Fixed SimpleApp - aka thankgoditssundaycommit
2007-07-01 13:17:27 +00:00
GridServer.Config
* just making sure build files are latest
2007-06-29 16:28:03 +00:00
InventoryServer
Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
2007-06-27 15:28:52 +00:00
Manager
Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
2007-06-27 15:28:52 +00:00
UserServer
Fixed SimpleApp - aka thankgoditssundaycommit
2007-07-01 13:17:27 +00:00
UserServer.Config
* just making sure build files are latest
2007-06-29 16:28:03 +00:00