Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-05-27 20:35:59 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
9ff7601214c8cbc022308dc62ed8aa321598a1df
opensim/OpenSim/Region/ScriptEngine/Shared/Api/Runtime
History
UbitUmarov 8410a01fb4 missing old flag VEHICLE_FLAG_NO_FLY_UP
2019-05-22 23:16:36 +01:00
..
Properties
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
Executor.cs
bad merge?
2015-09-01 14:54:35 +01:00
LS_Stub.cs
Merge branch 'master' into careminster-presence-refactor
2010-11-03 02:34:36 +00:00
LSL_Constants.cs
missing old flag VEHICLE_FLAG_NO_FLY_UP
2019-05-22 23:16:36 +01:00
LSL_Stub.cs
add some LSL
2018-12-28 14:40:51 +00:00
MOD_Stub.cs
Add a hust UUID to the script invocations
2012-03-26 14:19:55 +01:00
OSSL_Stub.cs
add osLocalTeleportAgent(key agent, vector position, vector velocity, vector lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;)
2019-05-01 01:36:10 +01:00
ScriptBase.cs
Add virtual method StateChange to ScriptBaseClass
2010-01-02 21:21:31 +01:00
ScriptSponsor.cs
Another stab at cmickeyb's patch for script GC.
2009-08-07 20:43:23 +01:00
Powered by Gitea Version: 1.25.5 Page: 751ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API