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mirror of https://github.com/opensim/opensim.git synced 2026-05-22 00:19:03 +08:00
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9ff8efc72014d8d5e971c3ceb7ec83bf9c19d69f
opensim/OpenSim/Framework/Tests
History
Oren Hurvitz 0da8fe3124 Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type.
2012-04-26 22:49:14 +01:00
..
AgentCircuitDataTest.cs
Get rid of AvatarAppearance.Owner to simplify the code.
2011-08-02 00:13:04 +01:00
AgentCircuitManagerTests.cs
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
2011-12-03 18:59:54 +00:00
AnimationTests.cs
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
2011-12-03 18:59:54 +00:00
AssetBaseTest.cs
Changed asset CreatorID to a string
2010-02-22 14:18:59 -08:00
CacheTests.cs
* Fixed and re-enabled CacheTests
2010-09-17 18:41:12 -04:00
LocationTest.cs
* Tweaked the LocationTests for maximum coverage.
2010-09-18 03:42:37 -04:00
MundaneFrameworkTests.cs
refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does.
2012-04-17 01:25:41 +01:00
PrimeNumberHelperTests.cs
Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.
2011-03-09 23:25:24 +00:00
UtilTest.cs
Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type.
2012-04-26 22:49:14 +01:00
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