Files
opensim/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs
Sean Dague a1cc0e436f changes to allow asset_source to be specified in the opensim.ini
this will work for sqlite and nhibernate, but will be ignored for
mysql and mssql (reverting to their ini files) until someone writes
that bit.
2008-04-23 19:13:06 +00:00

103 lines
3.8 KiB
C#

/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using log4net;
namespace OpenSim.Framework.Communications.Cache
{
public class SQLAssetServer : AssetServerBase
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public SQLAssetServer(string pluginName, string connect)
{
AddPlugin(pluginName, connect);
}
public SQLAssetServer(IAssetProvider assetProvider)
{
m_assetProvider = assetProvider;
}
public void AddPlugin(string FileName, string connect)
{
m_log.Info("[SQLAssetServer]: AssetStorage: Attempting to load " + FileName);
Assembly pluginAssembly = Assembly.LoadFrom(FileName);
foreach (Type pluginType in pluginAssembly.GetTypes())
{
if (!pluginType.IsAbstract)
{
Type typeInterface = pluginType.GetInterface("IAssetProvider", true);
if (typeInterface != null)
{
IAssetProvider plug =
(IAssetProvider) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
m_assetProvider = plug;
m_assetProvider.Initialise(connect);
m_log.Info("[AssetStorage]: " +
"Added " + m_assetProvider.Name + " " +
m_assetProvider.Version);
}
}
}
}
public override void Close()
{
base.Close();
m_assetProvider.CommitAssets();
}
protected override AssetBase GetAsset(AssetRequest req)
{
AssetBase asset;
lock (m_syncLock)
{
asset = m_assetProvider.FetchAsset(req.AssetID);
}
return asset;
}
protected override void StoreAsset(AssetBase asset)
{
m_assetProvider.CreateAsset(asset);
}
protected override void CommitAssets()
{
m_assetProvider.CommitAssets();
}
}
}